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How does the game relate to the theme (Haunted)?
The robots are haunted by a curse, turning them alive. You'll see that from reading each book you collect
What optional themes/'powerups' were used, if any (Psychedelic and Machine)?
Psychedelic: Swap to another world to be able to collect books and see monsters
Machine: Main enemy are robots
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Comments
this was a pretty engaging entry! I thought the sound design was very good, and all the interconnecting hallways creating an environment where you could hear that something was near you but not truly know if you would run into kept a great air of suspense around the whole thing. it took me a bit to realize you could interact or pick up things with E, and I dunno if I missed something but I wanted to know more about the space we were in or what was there. All the same, great work on your submission! - Cole
We appreciate it!! Sorry about the lack of direction, the only information on how to play is from our front page. If I had more time, I would've added at least some sort of text tutorial explaining what you're supposed to do, but it never really crossed my mind while designing the level
I wish there was a Web build.
Really interesting game! It feels like a slenderman game but with a different theming! The robots were awesome and I love how they look and move! The portal that swaps me to another world was also very interesting to play around with though it can be quite annoying to get the books when the robots are blocking my way, shattering the dimension I was in. Really fitting ambience and I love the shift that you guys implemented when I go to another dimension. Overall, this was a fun and interesting game! Great work!
That was our programmer that did all the dimension stuff, so huge props to her! I'm glad you enjoyed the game