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Jack Soucie

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A member registered Jul 09, 2020 · View creator page →

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yeah I wish I had more time to actually put some stuff in the paths I was taking too much from FAITH which also is bogged down by a lot walking in its first chapter.

there is a weight system and it works but at least for me I was getting plenty of loot at the very start of the level so the weight didn't really force me to take less it was more of a spawning issue than a weight issue.

That moment is very similar to a moment in Petscop I cant remember when it happens in the series but it was the moment that stuck with me the most from that series. Also I would be amazed if someone in this game jam had played the original game.

I think the concept is pretty cool and I enjoyed what I played of it but I could imagine a mechanic like this frustrating someone who isn't familiar with precision platformers

A little bit reliant on randomness and the money progression seemed kinda slow but other than that its an enjoyable hill climber esque game

Pretty cool from what I played I think it could benefit from more strategy since its not to unreasonable to just fill your whole inventory off the start and leave but it has a lot of character which is one of the best things you can do for a game jam Imo.

Gonna be honest I don't know why the pathing is that long either

thanks squad I will play yours whenever I can 

I think mine turned out great for a game that was way overscoped made by someone who consistently fails these things it’s easily my best game jam project https://jack-soucie.itch.io/extreme-washing-machine-simulator-with-a-vengeance-nocturne

only 4 so far I’m proud of how it turned out though https://jack-soucie.itch.io/extreme-washing-machine-simulator-with-a-vengeance-nocturne

A little jank at points but the idea is definitely there I like it

Pretty nice artstyle I really like the way the enemies and their projectiles look

I believe I fixed the issue thanks for letting me know now so I could fix it during the 24 hour window 

if you know what caused that bug at the end lmk so I can fix it thanks for playing though I’m glad you enjoyed what worked

A new and inventive take on the visual novel genre unlike any of its predecessors. Sweet as sugar is a short but sweet (as sugar) romantic outing that is sure to leave you with a warm feeling in your heart and definitely nothing else its a perfectly normal visual novel.

https://jack-soucie.itch.io/sweet-as-sugar

Legendary (19 positive reviews on steam) horror game Dreamcatcher 2003 is now available on itch.io. The game contains around 2 hours of unique horror comedy gameplay inspired by a large plethora of other games like Yume Nikki and Spookys Jump Scare Mansion. Play it so I can feed my children.

https://jack-soucie.itch.io/dreamcatcher-2003

You commenting on my itch.io projects is a universal constant

Thank you for enjoying the music is my favorite part of making games usually

Feels really good and we both had basically the same interpretation of the theme so thats cool

pretty good I think it has a great look more games need to use ascii art its reminding me of candy box

(1 edit)

Fun and good feel

Its feels looks and sounds very nice but I am very confused on the gameplay I like it though very cool interpretation of the theme

Thank you for playing I am glad someone likes my artstyle because thats usually the weakest part of my projects

Never switch up on the day ones

super good sound design the pager made me flinch a little every time which is absolutely gonna fuck with me during the full game 

yeah i didnt have enough time to balance it super well but if you can believe it it was worse at one point

not a bug the fire rate is randomized but i see why thats a problem and im working on a sequel thats more balanced

glad you enjoyed it

based

i like the concept and the game looks pretty good but the collision was a bit wonky

tf is this

oh my god some guy actually liked the rest in pepperonis death screen i added at 1 am

whats your game like

you can use code already written but you have to tag the page with the fact you did

sometimes you respawn to far away and softlock the game but its not that common so i doesnt downplay how good this is