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Noctis Interactive

22
Posts
1
Followers
15
Following
A member registered Mar 03, 2022 · View creator page →

Creator of

Recent community posts

This game just blew our mind, it was so polished and very fun to play, didn't even feel like a game jam game! Very well done!

Nice work, the game was short but fun to play! :)

Thank you so much, we pushed our limits with this jam as much as possible :)

Thank you very much!

This game is executed really good! Makes a lot of fun to play

The game looks sooo good, but instructions were unclear. A tutorial would help a lot!

We found a bug and updated the game to hotfix v0.1.1 (we forgot to reset some states of our statues)

We loved how polished the intro and the main menu were, the gameplay was a little bit overwhelming, but it was really fun!

We have to agree with MehranM, we'd wish to know if we were right. Besides that, fun game and funny images. Great job!

We had a lot of fun playing your game! It feels polished and complete. The assets look sooo good and the conversations are fun. Great job!

The artstyle is really polished and the game felt really good to play. Good job!

The game felt really good, your own game engine has a lot of potential! Also a great color choice.

Your game feels really polished and the UI and sound design looks magnificent!

We just started into the game without changing the language to english first and had troubles finding the settings then :D But after we changed the language the game was really fun :)

The game had a lot of booting up problems for us, but after waiting for a while, the game finally worked and felt pretty good. Another thing we liked is that after a few escapes, the door count increases :) Great work!

The game looks and feels really polished, even tho we never managed to defuse a bomb because it is really hard if there is 2 notes that say wire 2 has to be cut before 3 and wire 3 has to be cut before 2 :D...
Fun concept!

This game is a lot of fun! Even tho it is extremly random :D Great work with the milk bottle flying!

Thank you so much!

First we were sceptical about the controls, but the actually made sense to use for flying. The overall game flow felt weird tho, we did not get the mission or what we were supposed to do :D With some polish and some time spend on the level design this has a lot of potential!

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We have to agree with Crabguy studios, the game overall is too hard. It would make sense to start off easy and increase the difficulty over time. We managed to climb the signs, but thats pretty much it. With a little bit of fine tuning the game could work out as a tricky platformer! :)

Hey we just left a comment to the main page of the game. We'd love some feedback as well :)

We really liked the game, because it feels pretty polished in a way that there are no bugs and the game flow works great. The only thing we struggled with is the EXP, it was not very clear from the beginning that we had to check that, additionally we're used to the german way to write dates so it was a little bit hard to decide whats expired. Overall a great experience!
We'd love some feedback as well :)