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planarians

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A member registered May 24, 2018 · View creator page →

Creator of

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I really like the game’s overall style. It creates such an unsettling feeling. I guess life really is this absurd and fleeting.

Such a simple yet imaginative gameplay idea! My cat goes just as crazy whenever I play with them using a cat teaser wand.

The game has a really cute art style! I did feel that the platforming at the beginning was a little too difficult, which made it somewhat confusing to figure out what to do.

The connection to the countdown theme could perhaps be communicated more clearly as well.

I absolutely love the art style! The UI is also really well done, and the game creates a great atmosphere. The eyes in the background fit the mood especially well.

The gameplay of simply dragging the monsters around does feel a little basic, though. Maybe giving each monster its own small interactive mechanic would make it even more interesting? Still, achieving this level of polish in just four days is already really impressive!

The gameplay is really creative, and I also really like the game’s visual style!

I really love the art style, and the concept is very creative too!

The gameplay is so engaging, and having to play two games at the same time is such a creative idea! It feels like the perfect game for someone with ADHD.

The gameplay is really engaging, and it works very well with the art. I did find the rocket a little difficult to control when trying to collect the items, though. Maybe I just haven’t figured out the trick yet?

The visuals and art create a really nice atmosphere. I found the birds a little difficult to photograph, though, since they often disappeared by the time I got close to them.

There also seems to be a bug when walking south from the pumpkin field, as I couldn’t find a way to get back afterward.

I wasn’t sure what the shop was for. Maybe you’ll be able to unlock items later to attract different birds?

It fits the theme really well, and both the gameplay and effects are great. However, I’m not sure why, but the browser version was a little laggy for me.

Thanks for playing!

Yes, that was intentional. I’m glad you noticed the different species interacting with and attacking each other.

Unfortunately, I didn’t have enough time to build more interesting levels around those mechanics, and I also ran out of time to properly balance the numbers xwx.

After the game jam ends, I’ll probably add a few more levels.

Thank you!Here is our game /jam/tgcxcoreblazer/rate/3627304

(1 edit)

Thank you /jam/tgcxcoreblazer/rate/3627304

Thanks so much for the feedback! We also love the light flower effect but wish we’d had more time to design additional levels around them (maybe in a future update!)

Yes! The gameplay is indeed inspired by Loco Roco - it’s one of my all-time favorite games too!

Hope you like it https://planarians.itch.io/drop-of-eden

Thank you for you love!

Great job! Love the vibe of your game.

Thank you so much! Yes, ‘Papers, Please’ was definitely a big inspiration for our judgment mechanics. We originally planned deeper interrogation systems (like cross-examining ghosts based on their files) but had to scale back for the jam

Thanks a ton! Yeah the UI gets a bit wonky on non-16:9 screens fullscreen mode - ran out of time to fix it for the jam but we’ll patch it up later!

Thank you for you love🐱

Every time I attempt to make a payment for this asset, I encounter an “Error 422 (failed to create PayPal payment).” The asset’s link is https://limpck.itch.io/the-clown. However, I’ve tried purchasing other assets without any issues.

May I ask if it includes attack and death animations?

Thanks~

Hello, I really like your work. Have you considered selling your puppet sprite animations?

but can we use the asset for othergame?