Aw man, everybody has it out for me, feels like shopping. Nice little game! Great to see people using Kenney's assets to such good effect.
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How does the game fit the theme?
Every level there are a number of NPCs but also a few enemies hiding amongst them ready to shoot you.
What code and assets did you not make from scratch during the jam (if any)?
I got all of my sprites, audio, icons from Kenneys Game assets. The wind sway shader i found on the Godot Shaders website. All the links were supplied in the credits section under my game.
How many people worked on the game?1


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