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Death Spiral's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 4.505 | 4.505 |
| Audio | #5 | 4.510 | 4.510 |
| Enjoyment | #9 | 4.501 | 4.501 |
| Visuals | #15 | 4.755 | 4.755 |
| Creativity & Theme | #17 | 4.594 | 4.594 |
| Seriousness | #142 | 4.164 | 4.164 |
Ranked from 335 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Amazing game, adding to my play later list. So glad I found this!!
Truly amazing. Happy it has endless mode. Great idea and use of spinning. We will be back to play it again.
btw i am also participating in the jam, but if I am juniper, I would give you the first place!!
Nice vibe, liked that everything was on the ring. Music is great, art is great very well done
This game is insane! 10/10
Creepy, great music and art, great concept
Really good flow making the game increasingly harder
Amazing job, I would pay for the full game no doubt
Pop the lock if it was awesome
Cool style, cool music! It draws you into the flow of battles and keeps you wanting more.
I just wish the mechanics were a little deeper, focusing on small decisions. Right now, 99% of the time, I'm effectively just hitting everything I come across. Although, perhaps I didn’t understand something and that’s why I didn’t go as far as I would have liked :/
Maybe it would be cool if I had a reason to skip something or something.
On the other hand, just because a game has a shop doesn't mean it has to be a roguelike with passives :)
Good work! I'll probably even come back to it a couple of times outside of the jam.
I played a little longer and realized I was wrong. There are some interesting mechanics, but with such a fast pace you don't have time to notice everything :|
Amazing, absolutely AMAZING!!! My god, the art style!! and the music! And the combat!
Everything was just so well made and polished. And it fits the theme perfectly, and it's insanely unique! The only criticism I'd have is by the end the gameplay was a bit chaotic, but even that kinda adds to it. 10/10!!
The gameplay is super intuitive and addictive. The game just FEELS amazing to play. Love the Persona5 inspired style as well, looks amazing. Great job!
Presentation, audio, aesthetics - all top level. Art looks great and is really creative, audio is on point, you guys killed it!
My geometry dash muscle memory was awakened by this game
Really cool art style! Also love the UI - Reminds me a lot of Persona.
Really fun take on the theme and beautiful art! I feel like the registering of the click for me was a little delayed, but not sure if that was just me or something intentional. I would click in the hit bar but it would wait a second or two to stop, which resulted in a miss many times :( (probably just a skill issue on my end tbh)
Regardless great entry!!
SUPER engaging with an INCREDIBLE vibe, id be suprised if i dont see this atleast in the top 10
fun game with amazing UI good job !
The game looks absolutely stunning! Good job
Skillchecks the game
Nice little game with a simple mechanic that works out surprisingly well and is very fun to play. Monsters' design was definitely the cherry on top here.
Keep up the good work!
The effects are really good but maybe add more stuff to the gameplay, it is kidna repetitive, but great game overall
This is a truly incredible game. Just top marks for audio and visual design, the concept is so unique and well iterated on (I love that dodging enemies leads to different changes to the way that you engage with the circle). The only two pieces of feedback that I have are:
1) Maybe a few more synergies could be introduced? As of right now, there isn't really any combination that is particularly good, although the individual perks themselves are very interesting!
2) At later levels, the shop becomes harder to use effectively. Specifically, I had a stack of many gluttony+'s, and I would need to spend a really long time waiting for the circle to go along in order to use those (I could spam click a max of 2 per cycle). Maybe some kind of system could be introduced to limit that time (maybe I just get all the heal in one go when it's free?)
But all this is nitpicking one of the very best projects I've played in this jam, and maybe in my life! Incredible game!
Here's my farthest run with a poke build!
Impressive! No notes