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A jam submission

Bomb ClickerView game page

Submitted by failed67 — 7 hours, 34 minutes before the deadline
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Bomb Clicker's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#433.1083.108
Polish#522.8652.865
Audio#692.2162.216
Overall#692.5862.586
Art#752.3782.378
Creativity#772.8922.892
Theme Interpretation#872.0542.054

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

i clicked so fast that a hole formed in my monitor because of the explosions

Developer

Haha , thanks ! 

Submitted

I think you should add a timer. It would be more fun. Also the sound effect are way too high pitch. Other then that it's a good game. Well done

Developer(+1)

Thanks and yeah i was gonna add some sort of timer but i didn't have enough time cause i was fixing some bugs . But thanks again 

Submitted (1 edit)

Tricky! I got to 30 "fairly", but there's a bug where you can speed click the same bomb to get up fast if you want to. It should disable the button after the first click and refresh when the bombs change. Also the "beep" sfx was super loud for me! Bonus points for implementing a leaderboard though.

Still, I had fun with this one!

Developer

Thanks a lot of the suggestions ! 

Submitted

I like the sound effects a lot! Pretty challenging too.

Developer

Thanks !

Submitted

challenging game! i kept getting out of rhythm and clicking on the bomb that change into forbidden ones in the next turn. fun idea!

Developer

Thanks ! 

Submitted

There isn't a difference between the red and cyan bombs because right now they do the same thing.  Maybe in the future you could make some bombs that give powerup, or destroy more blocks, like make it has a 3x3 explosion, or have a cross explosion, or something...?  And the game doesn't really speak chain or reaction to me. It just a simple win/lose condition...? 

I think the leaderboard is the most stand out feature in this game. Overall I think this game did pretty good. 

Developer

Thanks for the suggestions i like them a lot ! 

Submitted

Simple but fun! The connection to the theme is a bit loose but overall well done!

Developer

Thanks ! 

Submitted

I like! Haha! Now I understand why you had no problem with the click-movement in my game. You're a veteran! :D  

Developer

Haha!  thanks for the nice comment ! 

Jam Host

Cool idea overall, though a little simple.  Not sure about chain reaction.  The leaderboard is always a nice touch (though I think it bugged out and had the incorrect score)

Developer

Thanks and Yeah the leaderboard have some bugs 

Submitted

Super simple but fun game!

Developer

Thanks

Submitted

sorry, not much of a game, audio is annoying and there is no way to make it quiter so i had to turn it off

Developer

No Problem , Thanks for checking it tho 

Submitted

The first thing that caught my attention is a leaderboard. A leaderboard??? In a game jam game?

Anyway, on to the game itself. A very simple game about reaction, hand eye coordination, and timing. You click on the correct bombs, and avoid clicking on the other one. After a while, the placement of the bombs got switched. The longer the game goes, the faster the switching becomes.

A strategy that I found, especially at a later stage, is to just focus on one bomb. That's how I got a pretty high score. I think it would be better if the switch speed gets impossibly fast at the end, so it forces a game over. Therefore, the player has to act quickly at the start to get more points, before everything gets too fast.

I think it would be a good idea to add the final score at the game over screen. Sometimes I forgot to check my score before the game over screen.

The art is also simple. It gets the job done. Maybe a little bit too simple. I think some additional art would be good, such as a background. A simple one would do.

Unfortunately, I fail to see how this fits with the theme. I guess it fits the "reaction" part. You have to click in succession to get a high score. So I guess that's where the "chain" comes from? An interesting take on the theme.

I also found a bug? All of the sound gets a lot louder and more glitchy after a while. I'm not sure if this is intentional or not. When you get far into the game and you click on a wrong bomb, the sounds are ear piercing.

And yes, as other people has said, the leaderboard is a little bit broken. I got past 50 before, but it said I only got up to 47. Not really a big deal though. Another thing I may add is with the addition of the leaderboard, the replayability skyrockets xD. It's fun to compete with other players and see who can get the highest score.

Sorry for the long comment. I like to ramble a lot when doing these kind of thing.

Developer(+1)

NP At all , I really appreciate it , Thanks 

Submitted

It was a pretty good game overall. I think something might be wrong with the leaderboard, though. I played many times and scored above 35 at least three times, but the leaderboard always showed a lower score. Maybe you could mention this in the game page description so players are aware.

Developer(+1)

Thanks for the comment and i've added that in the game page just now cause i wasn't aware of that bug 

Submitted

Interesting idea. In terms of accessibility, I am currently having trouble staring for extended periods of time, so it’s a bit hard to play. The sounds are also a bit loud.

I found a cheese strategy of just keeping the mouse in one spot and waiting for that spot to change to a bomb.

Overall, cool simple high score game!

Developer

Thanks

Submitted

Very interesting game it was a little difficult to click the bombs sometimes… I guess I’m getting too old for this xD

Developer(+1)

Haha np , Thanks for playing

Submitted

Realised you could click the same bomb for more points, then accidentally got the high score with that. I also noticed that the high scores don't always update correctly with the ingame scores, I got to around 70 in one run and it didn't update. Like another person commented, I would like to be able to click the square the bomb is in, since right now it's almost an aim-trainer kind of game haha. Fun concept though :D

Developer(+1)

Thanks for the comment , and yeah the bug related to the leaderboard is really weird and i didn't notice it , but at least the game is still working correctly and thanks and playing

Submitted(+1)

Pretty cool idea! I didn't quite realize that clicking the same bomb was cheating until I read the comments here lol. The audio became really loud when the bombs started getting quicker,  not sure if that just happened to me but that was a slight issue. Otherwise a fun game with an interesting idea! Good work!

Developer(+1)

Thanks for playing and the audio thing i guess is a bug cause i dident run into it yet . But thanks Again

Submitted(+2)

pretty cool, gets very intense x) 

Submitted

Cool game! I could play this for hours!

Developer

Thanks ! 

Submitted(+1)

The gameplay is pretty addictive and makes you want to play a little more, and find how many bombs you're able to click before the scene changes

For the moment I don't see that much link with the theme, but one can think of bombs that activates other or move others, and you have to see fast witch one cause a reaction that is beneficial for you

Nethertheless, good job !

Developer

Thanks !

Viewing comments 26 to 7 of 26 · Next page · Last page