Play game
Mini Autobattler's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2037 | 3.488 | 3.488 |
| Audio | #2376 | 3.224 | 3.224 |
| Artwork | #2787 | 3.498 | 3.498 |
| Creativity | #3491 | 3.483 | 3.483 |
| Narrative | #4553 | 2.449 | 2.449 |
Ranked from 205 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each item will have durability count down after each round.
(Optional) What would you like to be called if GMTK features your game?
Stephen Ho
Leave a comment
Log in with itch.io to leave a comment.







Comments
So, a few items are a little bugged, i was able to keep moving items around to make their stats just infinitely climb up until i could one shot everything
Get the item that increases left item by 1 and blocks right cell, put it in the bottom right, then in bottom middle put the weapon you want to buff
Move the weapon up one cell, then move the buff item up one cell, the buff gets applied to the weapon again
move the weapon down one, then the buff down one, the buff got applied again
Super neat and addicting, but I do wish there was an undo button for right clicking and deleting items. Definitely miss clicked and lost a run to that. I dig the pixel art though, very fitting for this style game
I liked the combos that would happen when they are arranged right. What does blocking a cell do to the items in those cells?
Nice minimalistic gambling puzzle, polished and with tons of variety, good job
nice game! i have problem with addcicting to these type of games :D
i love auto battlers ! enjoyed my time trying different characters well done!
I rarely get to play autobattlers so this was a great experience for me! What if you could add like a parry mechanic where you can hold off on attacking for one turn and have a chance of reflecting an attack back at the enemy? Maybe you could also have an ability like Roman Cancels where you can buy an upgrade to do another attack if you manage to hit an enemy for a specific amount? Either way, this was great for me to introduce myself to autobattlers! Keep up the great work!
I loved the items and descriptions, the mechanics also seemed well thought out. It was a bit hard to have to look at the items each round and figure out what they did, but it clicked eventually.
cool concept ,a pretty god autobattler
It is a classic but well done auto battler
Building a little 3x3 loadout and watching the item synergies resolve is a really fun autobattler idea!
Really fun mechanics its really engaging
The countdown theme connection is not immediately obvious but after few rounds it’s started to clicks. Fun mechanics overall.
Very fun mechanics, I enjoyed it a lot! It is inspired by He is coming right? It has that vibe :D
Addictive loop. Stats and synergy between items is really well thought and hard to master.
Great job, I'll definitely come back to this
Fun gameplay loop and cool concept! Was a little confusing how damage is calculated but it started to make more sense as I played. Looks very polished, great job!
nice gameplay loop! really like this genre of games, great execution.
bugs: i have an issue with the screen size the game doesn't take all the available space for some reason, and when you choose to restart instead of going to the menu, my round number kept on increasing, managed to get to round 20 something while dying a few times.
This is a very creative idea! I am pretty bad at it but it is really fun lol.
Cool idea! Loved the character select screen and I thought the grid items with their synergies were neat!