I love the graphic remind me of old game in 2Y2K!!
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VEI (Corrupted Cartridge)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #407 | 4.259 | 4.259 |
| Narrative | #1019 | 3.444 | 3.444 |
| Audio | #2066 | 3.296 | 3.296 |
| Enjoyment | #2200 | 3.444 | 3.444 |
| Artwork | #2521 | 3.556 | 3.556 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A classic RPG, but everything is one number. Your HP, attack, gold, keys, and the enemy's health are all the same integer. Unlocking a door, shooting an arrow, or even hitting an enemy costs your health because your keys, ammo, and enemy health is also your max health. How can you kill Vei if it also means the death of you?
(Optional) Please credit all assets you've used
See description for full credits.
Comments
Absolutely charming art, aesthetics, music and mechanics. Well done!
Nice style, love the retro inspiration! well polished and interesting game mechanics
Very very polished game and art style. Feels like a broken game boy the way most broken game boy games are - you can still play around it! Excellent job
I like this little world you made. Good polish on the mechanics too.
I had a lot of fun, very creative take on countdown. I think I hit a soft lock when I entered the Y-shaped crossroad in the non-corrupted version of the game. Still haven’t finished it but the story seems very interesting. great game, well done.
I had a lot of fun! It's a really interesting and unique mechanic. Really well done!
Thanks so much!
I thought I put enemies far enough away, so sorry for the issues with the bumping. Very glad you enjoyed the story, though, that one was Sunday's polishing round.
Volume control was on my "Nice to have" list that I couldn't get around to implementing in time. Thanks for the feedback, I'll make sure it's in future games.
This was a lot of fun. I liked the retro graphics and even enjoyed the narrative. Great interpretation of the theme.
Really cool theme interpretation! I like how how you showed corruption, e.g., by making consumable numbers the same. The art style is great too!
Very nice, you managed to create an engaging and full slice of a game here. The glitch mechanic had a couple good interactions and the end played nicely into it. Well done!
i had a lot of fun playing even tho i didn't understand at first but reading the description to th end helped a lot
also VAMP DAGGER SUPREMACY !!!!!
Yeah, trying to get the concept clear was the biggest struggle for me. I wrote the game and still found myself getting in a flow and trying to stab enemies to death. Making that concept clear initially without spoiling the story is tough to put into a few minutes-long game.
Vamp Dagger was probably my favorite. Overflow kills are so satisfying and you get to zip around the map after using it. FOUNTAIN is also an amusing strategy.
Thanks for playing! :D
I love it so much! Very mysterious and unsettling, reminds me of the wonder of discovering missingno as a kid in Pokemon :) Will definitely be coming back to play more
Really appreciate the kind words! I was actually inspired on the theme thinking about things like the Pokemon Black Version and Ben Drowned. The idea of turning the genre a bit upside down was fun to try.
Your game is awesome, by the way. Was going to play it before this comment and ended up just playing it until I had to leave for lunch. xD







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