Creative clicker game. I got to 20k score by just clicking 0s but had to stop before my hand hurt. Visuals are nice, but I didn't like the sluggish mouse movement.
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2:00 on the Clock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #175 | 4.208 | 4.208 |
| Creativity | #484 | 4.221 | 4.221 |
| Audio | #1819 | 3.351 | 3.351 |
| Artwork | #2896 | 3.455 | 3.455 |
| Narrative | #6724 | 2.065 | 2.065 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is based on a huge count down which is pressed to gain score and also ends the game when it is over.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
arturo
Comments
Very creative. I got 1000. Mabye you vould have +20 and +30 aswell of +10.
Whewww my fingers are tired
Hey, I just scored 14279 on '2:00 on the Clock'
Nice execution, clicking on the red and losing score definitely tanked my score the first time I played.
my hand hurts (3209) but it was fun anyway.
such creative idea and clean production loved it !! did you delay the cursor speed on purpose?
omg I loved it, not much to say, it's kinda addictive but I'm so bad... the upgrade that stops you from losing score was my only saviour
Really fun concept! At first, I didn't realize you could click the same number more than once so my first score was terrible haha. Once I figured that out and started using the shop, things went much better.
I ended up with a score of 2304. My clicks per second are pretty low so I did my best, haha. The game was really fun to play!
Really fun incremental clicker game! I got 9530. I like the addition of the shop closed it forces the game to end eventually, although I wish I knew that before spending so much points on +10 seconds haha. Also really cool to see points also be spent as currency it made the game have depth! It also feels really polished, well done! :D
Ha! I had to close the shop because in earlier testing people were spending all of their money the last second...
Also a tip about the +10 seconds is that you only want to buy it when you know you can make the price back within that time:
EG: if the price is only 60, make sure you get minimum of 60 points in 10 seconds after buying it
This is also true for the idle scores like you never want to get idle scores when the time left is less than the score:
EG: if the price is 60, only buy +1 idle when there is more than one minute left, else you'll end up with a loss :P
Unique incremental game. I havent seen anything like this before. I like it!
Love the simplicity and creativity of this. I'm a fan of clicker games and this was super fun for me!
Very simple and easy to grasp! I love the creativity and it was enjoying.
This is genuinely super creative. I am shocked how you managed to combine a clicker game, with a countdown timer, using the timer itself, and make it fun to get a high score simultaneously. Props.
9811 was my high score! This was a really unique idea, I loved that you used the countdown itself as the currency. At first I was confused because I thought the red was a highlight meaning I had to click it, but I quickly figured that out, haha.
Really cool concept for a roguelike! I really enjoyed it! My one criticism is that it's not fun to spam my mouse for 2 minutes straight, but you can't really have a clicker without spamming your mouse a bunch can you





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