A very enjoyable and polished clicker. Would be really cool to play expanded version of it if fate permits =D
You did a great job!
| Criteria | Rank | Score* | Raw Score |
| Audio | #152 | 4.040 | 4.040 |
| Artwork | #329 | 4.387 | 4.387 |
| Enjoyment | #362 | 4.053 | 4.053 |
| Creativity | #1910 | 3.813 | 3.813 |
| Narrative | #2721 | 2.853 | 2.853 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Count down to the rocket launch!
(Optional) Please credit all assets you've used
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A very enjoyable and polished clicker. Would be really cool to play expanded version of it if fate permits =D
You did a great job!
It's a flex that you built this in Rust/Geng. The game is very well made, and the main planet looks absolutely lovely.
My only real gripe is that the connection to the countdown theme feels a bit loose. Since it's just tied to a timer before the satellites launch, you don't really interact with it, also wish there were more stakes or a management aspect tied to allowing a lot of satellites in orbit. It’s also quite short, but what is there is honestly great. Still, an incredibly solid technical achievement and a fun clicker.
Nonetheless, enjoy my 1000 satellite masterpiece (browser was chugging)

A neat clicker game, although it’s really short despite being open-ended since the tech tree is pretty small.
By the end of it I was trying to cause Kessler syndrome, but only semi-succeeded since I had a few debris-cleaning satellites up, sad. I did get about 200 debris, but the lag from having 800 satellites got to a point where I just couldn’t replenish the satellites fast enough.
maybe this is just because I used the web build, oops.
really satisfying idler, love the graphics for the planet, was hooked on this one for a while, though I do wish there were more upgrades. great job !
Nertsal and Ves have cooked really well with this one. Clever game design of the Collision Risk, this way there is a pull and push mechanic where it isn't just number goes up, but also having setbacks of the collision of the rockets.
Also, love the peaceful music and fitting sound effects which contradicts the epic narrative of shooting rockets in orbit. I like it. My request for improvement would be the OS window that looks primarily gray. It could get something more exciting, (e.g. glass background so you can see the globe still, or a hologram)
Well done, had a great time playing on stream!
This is definitely one my favorite entries in this jam, visually stunning, pleasing to the ears and insanely addictive.
My only problem with it is, I am struggling to see how it is connected to the theme of the jam.
Regardless of that, this is an exceptional game, would love to see a full incremental in this style.
Fellow planet-themed clicker game!! I really, really enjoyed this one, much more than I expected. Such a simple game on the surface, but the execution is really done so well. I love the visuals of this, the sort of 90s windows aesthetic and the crt shader, and the 2d+3d look for the planet, just really cool, plus the music and sound effects just tie everything together. I got embarrassingly far and had debris wipe out all my satellites multiple times (because clicking each one was pretty tricky once the chain reaction started) before realizing I could unlock rockets to clean up the atmosphere, so that was something, but the gameplay went a lot smoother after that lol. Really enjoyed how it was more than just a typical clicker game - had to balance the number of satellites to manage collisions while still getting as much science as possible. I can see a lot of opportunities to expand this game to have more strategy elements which I think would be really cool, and would definitely come back to this in the future. Super clean, and an impressive level of polish for the time limit. Great work!!
Neat little incremental game, lovely presentation and audio. I loved how cute this game was. I would totally play more of this if there was more content <3
Really fun idea, and honestly pretty polished looking! Would love to see this expanded as a full game! c: great work guys!
Very cool idea and nice art! You should try to develop this further after the event, when you have more time :D
I love games like this! This is very well done in all aspects and I could definitely see this going further if you choose. Great job!
I would love to see you expand on the orbital debris management! To me, that is what makes the game stand out. Although, it is fun to reach the end of the tech tree and then just spam satellites!
The game is really addictive, and so pretty ! I only wished there would be a final upgrade that would cause an end game. I guess that's proof that the game is good :D
Relaxing game, cool! I love the earth model and the overall art style.
The upgrade tree animation is so well designed.
For sure the game has potential, keep going!
Congratulations on your submission!
Wow, I really enjoyed this game! Got all the upgrades. The earth visual, the satellites, rocket launching with the slight crt - absolutely nailed the feel and art. Love the game feel and that upgrades can be felt and work well. At the end of the game it really makes me want more. Absolutely lovely entry!!
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