This is a really fun game! It was both really relaxing and very high stress at the same time! I really liked the multitasking I had to do near the end, where I was trying to keep escape ship production up while making sure nothing burned for too long. The camera angle sometimes interfered with my ability to send fire fighter jets to buildings behind them, but I could just send them slightly over and it was fine. Great work with this game!
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20 Minutes to Evac's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2365 | 2.944 | 2.944 |
| Enjoyment | #3758 | 3.111 | 3.111 |
| Creativity | #4593 | 3.259 | 3.259 |
| Audio | #4724 | 2.741 | 2.741 |
| Artwork | #6023 | 2.722 | 2.722 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Buildings count down to produce resources. Fire fighter ships count down to put out fires and fires count down to destroy buildings. Escape ships count down to launch. There is also an implicit count down. The system's star has gone supernova and will eventually destroy the planet so time is ticking down.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Username is fine otherwise full names are in the game's credits.












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