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A jam submission

20 Minutes to EvacView game page

Evacuate colonists before the planet is destroyed.
Submitted by Raptorspank (@Raptorspank) — 1 hour, 27 minutes before the deadline
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20 Minutes to Evac's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#23652.9442.944
Enjoyment#37583.1113.111
Creativity#45933.2593.259
Audio#47242.7412.741
Artwork#60232.7222.722

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Buildings count down to produce resources. Fire fighter ships count down to put out fires and fires count down to destroy buildings. Escape ships count down to launch. There is also an implicit count down. The system's star has gone supernova and will eventually destroy the planet so time is ticking down.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Username is fine otherwise full names are in the game's credits.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

This is a really fun game! It was both really relaxing and very high stress at the same time! I really liked the multitasking I had to do near the end, where I was trying to keep escape ship production up while making sure nothing burned for too long. The camera angle sometimes interfered with my ability to send fire fighter jets to buildings behind them, but I could just send them slightly over and it was fine. Great work with this game!

Developer(+1)

Thanks for playing! I'm glad you liked it :D

Submitted(+1)

This was great, really impressive! The balance was pretty good already, I think the major possible exploit now is that the inventory is completely safe so I could get away with letting my forges just burn to the ground once I had enough stored up. Tbf, the psychic damage I would've taken if my stores had disappeared in a fire might've lead to me fully ragequitting, so maybe that was a good call.

Developer

I'm glad you liked it! The idea of putting your stores at risk is definitely an interesting one. We didn't end up considering it but having a building that maybe dings your resources every time a fire burns through could have been a good addition but like you said, it would probably be a high risk of causing ragequitting. Something we could think about finding a right balance for though. 

Submitted(+1)

Very thematic. So thematic that the tension was too much and I quit so I wouldn't see all my hard work go up in flames.

Developer

Thanks for playing anyways! I know there can be quite a lot of fires towards the end.

Submitted(+1)

Why is the fire fighter ship moving so slow, when I put out the fire on one tile, 3 additional spawned like at the end of my world 😭

I really like the aesthetics of the visual, it reminds me of such old and obscure games like Roboball, haha! Good job! 🔥🔥🔥 (fire emojis, as in reference to everything getting on fire lol)

Developer(+1)

I'm glad you liked it! Sorry about the slow speed, probably a bit too much on that side. But glad it created a level of tension to the gameplay and that you liked the overall visuals. :D

Submitted(+1)

Yep, we had similar idea for the game. I was hooked playing it because I like this kind of game :D

It was really cool to play a similar game. I was really appreciated that you added the tutorial tips to the game, that was something my game was missing so badly.

The second thing is the ability to remove the buildings, cool!

Besides that, I love this mechanic of fighting fires, it's a pretty clever way to keep the player "awake" and manage the city.

I love the idea for the environment, the planet and the view are super cool!

Congratulations on your submission!

Developer(+1)

I'm glad you liked it! We wanted to add an element with the fires to give players something that required them to actively do something to keep things running smoothly. We were hoping to get a tech tree in like you managed for your game but ended up running short on time haha, so I guess maybe that's the trade-off with taking the time to add the tutorial tips.

Submitted(+1)

That's quite the experience! The pacing is really great as you start the game slowly but you feel the anxiety coming up and up with the fire getting more frequent. It's great work and great take on the theme. I just was quite mad at the fact the firefighter were so slow to move. I think making them a tiny bit faster would help a lot because you don't really know immdiately if they're moving or not. But other than that, great game!

Developer

I'm glad you liked the pacing! We had hoped having the chance of fires go up as time went on would make for a more fun experience so glad that paid off. Definitely appreciate the feedback on the ships too, we probably should increase the acceleration on them a little bit so they start moving faster.

Submitted(+1)

I had built such a nice little empire... and then it all burned down :(( Really fun game!

Developer(+1)

I'm glad you liked it!

Submitted(+1)

Everything is on fire, but at least people managed to escape! Congratulations for this game jam!

Developer

Thanks! :)

Viewing comments 28 to 21 of 28 · Next page · Last page