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Taking (Back) My Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #562 | 4.222 | 4.222 |
| Audio | #1363 | 3.467 | 3.467 |
| Creativity | #1551 | 3.889 | 3.889 |
| Narrative | #1732 | 3.156 | 3.156 |
| Enjoyment | #2034 | 3.489 | 3.489 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A constant countdown at the top of the screen determines your remaining lifespan. Many game mechanics revolve around maintaining it.
(Optional) Please credit all assets you've used
Color Palette: https://lospec.com/palette-list/pear36
Input: https://offalynne.grebedoc.dev/Input/#/10.4/
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Comments
Pretty fun platformer with great audio and mechanics. Reminded me a lot of Minit, in the way of how you keep your upgrades and keys after the time runs out. Just a little sad that it lagged a lot in my computer, for seemlessly no reason. Other than that, a really polished entry!
Glad you enjoyed! Were you able to try the downloadable version to reduce lag? And yes, Minit was one of the game's biggest inspirations.
Not yet, but I gonna try downloading it!
Banger soundtrack. Game felt smooth and insanely polished too. Really good stuff
Thank you!
Music guy here, thanks for playing, glad you enjoyed the soundtrack!
It ended up being waaay to difficult for me to play, but I still had fun, everything from visuals to music and ui seemed very in tune with eachother. GJ!!!
Glad that you had fun! It did end up being pretty difficult, haha.
Music guy here, thanks for playing, glad you enjoyed it!
very nice! i’m not the best at platformer combat so i liked how your health being the timer meant i could either fight an enemy or just collect enough time to walk right through it lol
Glad you enjoyed! I tried to allow a lot of player agency and decision-making regarding your countdown.
I could barely make a dent, but I enjoyed it a lot! The art is great and I like how death is incorporated with rewinds. Almost makes it feel soulslike.
Thanks for playing!
Wow, this has so much polish, for 4 days this is impressive. I quite like the lore around planned obsolescence and the puzzle/metroidvania aspect takes this to another level; congratulations !
Thanks a bunch!
Great job for this game, enjoyable experience, nice artwork !!
Glad you enjoyed!
Wanderful game! I've enjoyed it a lot!
Every aspect on it fits pretty well, cograts.
If I had to improve anything, I'd add a “coyote time” effect to the jump to make it a little more satisfying for the player, but overall, the controls feel great.
Pretty solid entry. Keep up the good work!!
Yeah, there is a coyote time in the game, but it's so short that it's almost unnoticeable. Thanks for playing!
it was a very cute game, The artstyle is coherent and the animations are smooth, enemy designs somehow fit together despite being an odd mix of little guys with eyes, crabs and tanks. Having very little experience with platformers i found it a difficult game to beat, but in the end it was a fun experience ^^!
Yeah, it can be tricky for a lot of players. Glad you enjoyed the visuals!
Great game! i found it so hard but it didn't take away from the enjoyment, altho those flying things, i feel like if they catch you, you can't hit them while taking constant dmg. but the way the map is contructed is soo good, encourges exploration and trying to figure out which way to go first is a really good part. also is that a TANK ?!
also having to barely get a key and die with it, makes it harder to choose which door to open first 😂 i mean I DIED for that key xD
Thanks for playing! The bats getting stuck inside you is definitely one of the most frustrating elements which I wish I playtested more to discover. Otherwise, I'm glad you enjoyed the game!