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True Colors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio / Sound Design | #10 | 3.000 | 3.000 |
| Creativity / Experiment | #12 | 3.000 | 3.000 |
| Gameplay / Fun / Engagement | #13 | 2.917 | 2.917 |
| Overall | #16 | 2.733 | 2.733 |
| Art Style / Visuals | #22 | 2.500 | 2.500 |
| Theme | #27 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Theme?
Three-pointed stars on a night sky. Aligning the stars is literally how you win.
Game Engine?
Other - specify below
Game Engine / Tools (Other)?
No engine ā it's a browser game built with SvelteKit. Graphics are mostly hand-written SVG, no libraries.
Self-made & used stuff?
Homemade Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
30
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Comments
Really good puzle game, enjoy the difficult level between sizes, create idea to play with stars and colors, love so much the idea.
Really enjoyed this puzzle game! First it took me some time to really understand how to solve it. Only thing that i found lacking is it's connection with the theme but still its a good puzzle game i must say. This could easily become a casual puzzle game for mobile. Good work! :)
The puzzle is really good! I had a lot of fun solving it, but I didnāt really see the connection with the theme. That said, the game is amazing! Great work!
Pretty fun little puzzle game! āšØ
I really liked the color-blending concept and the satisfying feeling of rotating everything until the colors finally line up. The music and small sound effects also make the puzzles feel nice to play. āØ
My only thing is that the star theme feels a little forced it feels more like a color puzzle that was placed into a night-sky setting rather than a game built around stargazing. š Maybe adding some constellation progression or making the star alignment more meaningful could connect it much stronger.
Still, good concept and nicely executed for a jam! š
And if you have some time, please try my game too and leave me a review! Iād really appreciate it. ā¤ļø
Congratulations on the jam submission! š
We LOVED this game! The concept is so creative and the puzzles were fun. This is PERFECT for people that enjoy art and color theory in general. It is very satisfying. If you wish to continue working on this game, you should release it on mobile 100%.
Thank you! The game is already made for mobile.
A nice puzzle game, quite challenging. Not bad! Good work! :)
Ok, so from the top :)
Gameplay. I played a couple of rounds. The idea is solid- with some additional stuff (powerups, score streaks, something like that) I could see this as a nice "bus game". The rounds are short enough that you'd easily fit a couple in your daily commute :) What I didn't like was the rating system. The idea is good, but right now it doesn't forgive any mistakes. Two stars is the best I could do :)
Creativity. I guess I haven't played a puzzle game with this idea. Points for that :)
Graphics. The graphics were readable, but simple. I'd like a bit more feedback here. A couple of times I clicked a star and then a different one rotated. It would be cool if the "active" star would light up, or otherwise signal it was active.
Audio. Genuinely good! The music was nice, but it's the subtle sound effects on every click that really do the work here.
Theme. I guess I can see how it relates, but also I wouldn't thing "stargazing" if I didn't know it was the theme.
Over all. Solid submission for puzzle game fans. Could use a bit of polish.
Thank you for playing and for the detailed feedback.
I wouldnāt do better myself.
How do you define āactiveā?
I donāt think thatās the right criteria for this category, but alas, thatās how most people vote.
In this context "active" = the one that's gonna move when I click :) This is not a game breaking issue, but I had situations where I clicked expecting one star to move and instead another moved. In my game (forgive my shameless self-promotion), when I move a picture over the stars some light up- that way you know that those will be counted as a constellation :)
āActiveā is something you select first and then act upon. Here, there is no selecting first. How do I know which star you are going to click? Itās like asking the keyboard to highlight the key youāre going to press when typing.
Unless you are suggesting to separate selection and rotation ā but that, Iām afraid, would be awkward and impact playability even more.
Very fun! I also thought the music gave it a nice mood as well
Pretty fun puzzle. Not amazingly attached to theme to be honest, but pretty fun and well executed. Good job!
Itās a good puzzle! I think adding a tutorial would make the mechanics easier to understand and help players get into the game more quickly.