
How are other projects progressing? Everyone in high spirits?
The thing I do is to just rid myself completely of any competitive spirit
I acknowledge that the best thing about game jams is what you learn along the way, and that way I'm not even all that bummed if I don't finish on time, and even if I am, I'm not too stressed about the deadline. Hope this helps!

End of day 2 progress
Feels like I'm going at a snail's pace when I'm in the zone, but then I see the end of day progress logs and get my mind blown
Just ignore the visual artifacts and the train cabin that was obviously scaled down in a hurry. We're all on a deadline, so it's to be expected lol
The shop UI probably won't be staying for any longer than it takes me to make a better alternative tbh
Yeahh lol, it's been wild
I've only had to cut two major corners, and if I don't have time to fix those when the time is almost up, that just proves that it was necessary.
First corner I cut was accidentally making the train sprite too big. That resulted in me just sizing it down instead of redrawing it smaller and doing all the animations from scratch, which led to a wonky look of that specific sprite
Second is that I just don't really have time to polish my particle effects yet, but it's a pixel art game, so square particles look enough at home
oh god! i know right?!
this deadline really got us scrapping lots of new idea just to make it in time. it's forcing us to finally make small games. and just keep what's really important. i usually spiral when i work on my projects, lots of extra ideas here and there and boom i got burnout. haha.
Btw, How many days left? 3??!