Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Beyond a Reasonable DoubtView game page

Submitted by MiltonHallof — 3 days, 17 hours before the deadline
Rated by 10 people so far
Add to collection

Play game

Beyond a Reasonable Doubt's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does the game fit the theme?
You are a judge. Read the case file, ask questions, take notes, and ultimately decide the verdict. Everyone will try to influence your decision. Trust no one. Rely only on your own judgment.

What code and assets did you not make from scratch during the jam (if any)?
Nothing, everything was created during the jam.

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Great atmosphere, great use of colors to make something neutral, you can't make any assumption cus' you're a judge.
it will be great that some decisions define your path on the game, idk maybe alternative endings that you need to judge again haha.
congrats on your game! it fits great with the theme, you can't even trust in your own judgement sometimes... it shows the real difficulty on jobs like this.
hope to watch if you create more for this game!

-Tomy.

Submitted(+1)

I absolutely love the concept of this game! Being the judge, analyzing files, and carrying the weight of that final "Guilty or Not Guilty" verdict creates a thrilling psychological atmosphere.

Submitted(+1)

Really cool narrative game. The visuals and sounds were really good.

Submitted(+1)

Really cool game! I especially love the design. The hammer mouse icon and click sounds are great.
There is a small typo in your credits "desing".
The game is really well guided with the tutorial! Something that I wish we had done for our game.
The used font really fits well. Ingame notepad is an awesome feature.
I didn't notice immediately that I could switch between Sophia & James for questioning, which is why I used all my questions for Sophia. Maybe that can be made a bit more obvious for the user.
Do we get any information if the defendant actually was guilty or not? 

Really cool and creative game! Especially for a solo project! Well done! :)

Submitted(+1)

The story is really good for a narrative game, and the art style fits the narrative vibe perfectly. Playing from a judge's perspective is such a great fit for the 'trust no one' theme.

A judge has to make their own calls and can't just easily trust anyone. Also, I love the custom gavel mouse cursor and the banging sound effect! :D

Submitted(+1)

This judging concept is really cool. But it might get overwhelming too fast. Yours has only 2 cases so didn't have a chance to overwhelm. It was pretty fun to play and think about it. I wish I could see if I made right choices, or other types of result. I liked the UI but it has some problems. Pointer boundaries is different from the hammer so it was hard to click. Therefore it was hard to read the paper with 10 pages. I really liked the game, with more interesting cases and some results mechanic it would be really nice!

Developer

Thanks for playing and the feedback!!

Submitted(+1)

Really cool take on the theme. Being the judge while everyone around you is trying to influence the decision fits “Trust No One” really naturally, and I liked that the game puts the responsibility back on your own judgment instead of giving you an obvious trustworthy source. Also really impressive that this was made solo and entirely during the jam.

Developer

I’ve just played your game, and it’s crazy. I loved it!

Submitted(+1)

Amazing game! I really felt myself like a judge! Audio really fits the theme! But having a filter all over the screen made it difficult to see. Also I would like to know if my verdict was correct or I made a mistake. The game doesn't tell you the correct answer. Maybe it's supposed to be like that, because you won't know it in real life?

Developer

Thanks for playing! Yeah, the filter was a complicated decision. I still believe it could be better. And the game not telling you if you're right is on purpose. I made it so that even I don't know the true verdicts.

(+1)

Good game, i like the way the theme is treated.