very cool game. Our games share some similarities (even used same old computer startup sound), so maybe I'm a bit biased 👍👍👍👍👍
Play game
The Goldburg Museum's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
Without spoiling too much, there are many game mechanics that lie to you(but not always).
Also, you are employed by No One.
You can trust No One.
What code and assets did you not make from scratch during the jam (if any)?
Some sounds are from royalty free websites(namely pixabay.com). The font is VCR OSD Mono. Other than that, all art, code, and sounds were made by me or my teammate.
How many people worked on the game?2
Comments
Really cool thing to have the game be mostly just text! Dont know why but both the web version and the windows heavily lagged for me (Might be from my part) - so I didnt get far - but great idea and visuals! Great job :D
I have to say, great job with the design, the idea is pretty cool, the visualizations using terminal is really well implemented. I wish there was a way to see the map and know about which rooms have thermal sensors, while you were in the command line, so you wouldn't have to always check the map to see which doors to close or to check if a room has thermal sensor or not. Also, I believe some of the user's input are saved in the input buffer but doesn't show it in the terminal, which makes the right command invalid and I had to write some of the commands twice because the first one was giving me errors. I really appreciate you work, Well Done.
The atmosphere is quite something, for sure. Nice take on the theme, also the enviroment is well builded, nice job and great entry!
really love the terminal design and the gameplay, but I found the intro pretty long, specially since you have to wait for the chat to proceed instead of clicking something for going faster. But it's a personal preference since I'm a fast reader, nothing mood wrecking or anything ^^
Great job <3
I liked the art style, the terminal aesthetic, and the sound design. The gameplay is very original. I think it might be a bit too much at the beginning I felt kind of lost but once I got into it, it became a really good experience.
insane presentation, trulñy a game that will stick in my mind for a while, props to the sound design too, very immersive.
i LOVE this take on fnaf like games(or atleast thats my only interaction with these type of games). it felt a little underwhelming tho(and ill prolly bite my tongue on this one cuz i havent finished the game) because i waited a few minutes for the intruder to like jumpscare me and it never happened they just got detained. Also, its really annoying to go back and forth between "map" and whatever sensors. id say, put the one line sensor commands(like thermal and stuff) at the bottom of "map" and it just replaces the word block on the bottom. Also add a clear command plz. Overall, this game stood out a lot to me.
I'm glad you liked it! I would describe the game as a mix of FNAF and Duskers. And yeah, the earlier shifts you can easily get away with doing the bare minimum... But don't let that fool you. The transitions between menus are somewhat intentionally slow to cause stress and tension(but yeah they could be faster). I also really like those ideas, I might add them after the jam. Thanks for your feedback!
Wow, such an impressive project for 7 days! For anyone who's about to play, definitely use headphones or you'll miss out on so much! So atmospheric and creepy, and such a well-made story.
Oh my gosh that ambiance is super good; the crt effect, those freaky sounds, the ascii camera art, everything. Genuinely gave me chills when I pulled up a camera and saw someone just standing and staring at it. Good job!
Really awesome game; the screen looks really cool. It's creepy as well!
This was awesome, the art style and concept are so cool. Creates a really creepy atmosphere








I love the terminal design, that’s sick!
Leave a comment
Log in with itch.io to leave a comment.