Very well polished gameplay. Loved the concept
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How does the game fit the theme?
Every stranger offers cards with a claim that may be true or false. The player can only peel back a corner for limited information before deciding whether to take the card, discard it, or shoot. Every decision is built around mistrust and uncertainty.
What code and assets did you not make from scratch during the jam (if any)?
Code:
Some of the card-handling code comes from a personal practice project I built before the jam. I reused that card feel and rebuilt the rest of the game around this week's theme.
Art: PNG素材网: https://www.pngsucai.com/
Music: “Walking Along” by Kevin MacLeod
Licensed under CC BY 4.0
https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100020
SFX: GFX Sounds
How many people worked on the game?1





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