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How does the game fit the theme?
Every level there are a number of NPCs but also a few enemies hiding amongst them ready to shoot you.
What code and assets did you not make from scratch during the jam (if any)?
I got all of my sprites, audio, icons from Kenneys Game assets. The wind sway shader i found on the Godot Shaders website. All the links were supplied in the credits section under my game.
How many people worked on the game?1
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Comments
Aw man, everybody has it out for me, feels like shopping. Nice little game! Great to see people using Kenney's assets to such good effect.
cute, simple, and fun- i like the polish on it too.
Its so fun and i love the graphics
interesting addictive in the crazygames.com style
Simple but effective. It applies the theme in a simple and really cool way.
The thing is that it is fun for a couple of rounds, but it's always the same. A little evolution in the game loop (like introducing abilities or power ups) would've been pretty good, that way the game can increase its difficulty and the player has the tools to face that.
However, it was fun
really cute game love the simple yet effective gameplay, also there so cute