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How does the game fit the theme?
Monkey See Monkey Do adds a twist of uncertainty to the classic minigame formula.
What code and assets did you not make from scratch during the jam (if any)?
Most of the sound effects are from Pixabay, while everything else is handmade.
How many people worked on the game?2
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Comments
At first, I thought it was just a collection of minigames. But then I was pleasantly surprised! The visuals are very pleasing, distinctive, and stylish. Great job!
really loved the wario ware type vibe of increasingly hard challenges. and i love monkeys so this was pretty awesome
This felt really polished and fun! I was halfway through when I was thinking "idk if this fits the theme though...." then I realized I was about to be tested lol. I'm grateful to be deemed a smart monkey. Really enjoyed this and thought it hit the theme well!
Really cool simple game. A very fondly experience. great work guys <3
Fun and cute game! I also liked the minimalistic visuals.
I liked the simplistic visuals but that mini game where you should not eat the falling bananas might be a bit unbalanced :D
I have realized that the banana spawn rate is tied to frame rate. Rng has some edge cases which make it a bit too difficult as well. Thanks for the feedback! Glad that you liked the visuals! I'm a programmer first :D
aaah that explains the banana game. it crushed me, literally :D
Oh i was very confused about how it fits the theme till the second half came and the turnaround was nice. pretty cool game!
Very good, fun set of minigames!
Monkey did what monkey do, until it didn't. good game
really easy to play which is much appreciated. i like the art and the games. some of them i felt were a little too difficult - the banana catch game. The hit boxes with the coconuts imo should be a bit smaller. I had fun!
Thanks for the feedback! It was quite tricky to try to balance multiple mini games at the same time. I really appreciate feedback on game balance and feel.
Super creative interpretation of the theme, nice job. Really like how unapologetic you are about starting of as a simple warioware clone.
The warioware esque minigame compilation idea actually came up because of practical reasons. This jam was a way for me to get my friend into game dev, and it allowed for easier code separation and mentoring during the jam.
I see, good thinking.
this was so much fun, we had a good laugh! :) SMART MONKEY MONKEY LIKE BANANA NOMNOMNOMNOMNOM