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A jam submission

No RoadView game page

No Road is a platformer puzzle game where the path isn't always what it seems.
Submitted by Tejoncin — 20 hours, 55 minutes before the deadline
Rated by 12 people so far
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No Road's itch.io page

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How does the game fit the theme?
I built a platformer where what you see is not always the truth.

What code and assets did you not make from scratch during the jam (if any)?
I took all music/sounds from sites like Pixabay.

How many people worked on the game?
1

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Comments

Submitted

I do like me a good challenging platformer!  It was interesting having to really think about the level design and kind of make educated guesses on which things would be real or fake, and felt pretty on-theme.  I will say it was quite the difficulty spike going from the training levels to the main(?) level, but still manageable.  Fun game in any case, nice work!

Submitted

This is a very creative platformer.
Great implementation of the theme and some really tricky jumps.

Submitted (1 edit)

Hello, love the fact you created your own artworks. Great concept!

Submitted

I love the way this was designed. It's not flashy, but it's absolutely clear and understandable and quite fun!! I had a little trouble at the beginning, and then I realized you had to build up some speed for some of the jumps. Well done!!

Submitted

Cool gameplay! very on theme! can see this being a nice rage type game 

Submitted

You are quite innovative for adding that yellow block feature where you can see through hidden danger. That is a mechanic I have not seen and feels like a sneaky mechanic I love! Thank you for making this game. Love the start of the game and discovering how I can move. The discovery part of the game is cool. I love how it plays with the theme as well. Really great job, you had a focus and you made it work. Really impressed

Submitted(+1)

I got through all the tutorial levels at last, that wasn’t easy, but the escape / real level proved both too hard and imo a bit problematic level design wise. Otherwise I did like the distrust, and the way you could reveal information, though the yellow things felt like they did two things, which was kinda confusing: both reveal hidden information and also change the world.

Play-through with more comments:

Developer(+1)

I really appreciate the video review, I found out many things watching your gameplay.
Thanks ^^

Submitted

Cool game! I really love how you did the menu!