Played it on stream today and got pretty far. There's a lot of mechanics layered in here that pick up intensity as you play. Good stuff!
Play game
Fire Or Hire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #546 | 3.154 | 3.154 |
| Innovation | #668 | 3.038 | 3.038 |
| Gameplay | #700 | 2.962 | 2.962 |
| Overall | #757 | 3.064 | 3.064 |
| Visuals | #771 | 3.269 | 3.269 |
| Enjoyment | #796 | 3.038 | 3.038 |
| Theme | #1035 | 2.923 | 2.923 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You hire new employees, or not. Interview them and decide if they seem trustworthy.
What code and assets did you not make from scratch during the jam (if any)?
I did everything myself.
How many people worked on the game?1
Comments
First of all, the aesthetics of this game are really nice. Really gives it an underground operations kind of vibe, same with the music.
The interviewing phase with the 3D was totally unexpected, I thought it was really cool.
The clicking also feels satisfying, in general it's a really solid clicker.
Good job!
I reached 28 click 28 hacker 14 employee . The visuals and music are very good . I love the clicker screen very well made. 2 things I didn't understand very well why would you not hire someone ? What trouble do they cause? Also when i check they employee tab and I click on them they disappear does that mean I fired them ?
Very addictive
I would add a button to fire someone, instead of just pressing on them and disappearing.
Good job overall!
Lol oh no I get addicted to these games!
I liked it (: Very engaging. The music fit well, it gave my inscription vibes. I think some more diversity with customer text would help but this is maybe outside of the scope here. Nice job
Very interesting take on an incremental! I like the interview screen; wasn't expecting that, tho I think I accidentally fired my employees when I changed tab LOL
Pretty nice game, the noise map looked great with this, glad you chose that over a solid color.
Other than that, the gameplay was pretty good, it became a bit repetitive after 3-5 viruses, but nevertheless a solid game
I really like the combination of 2D and 3D and the dialogue is funny. Good job!
Its a good execution, It really surprised me in a good way when it went into 3D. Could use a little optimization but other than that it was awesome
I like the idea of a clicker game, and the consequence of hiring the wrong employee is a nice touch. The 3D transition scene is very cool as well. Good job, and congrats on the game!
The art is great, the idea can easily be expanded with more content. I liked the hiring the employee. you should start the game with that so the player can see it sooner its quite cool. when hiring an employee you should move the hire buttons or add some timer because when i was asking the employee a question i accidentally clicked the hire button right after. sometimes if you click really fast it starts to bug or slow down. great job tho.
Such a fun clicker game! I really like how you mixed the clicking mechanics with dialogue and choices that actually made me stop and think about what to do. It makes the game feel a lot more interesting than a typical clicker!
I loved this game!
I don’t play a lot of clicker games but this was a SUPER cool take on this kind of game! The 3D integration scenes are very cool! I could not seem to understand the effect they had on the gameplay but the idea is extremely compelling!
The consequences for not having employees are the viruses which pop up which aren't much of an issue dealing with, so the point of the game, being to hire or fire employees, is kinda weak because of the weak consequences then. And as another comment said, theres only a few dialogue variations, making it very repetitive. Also, I am not sure if its a problem on my end only, but theres a large stutter when loading new stuff, like when i click for the first time after pressing play or out of the interviews, or when the viruses appear.
Yeah, the result of the game wasnt really how I imagined it from the start. The main idea was originally to be that some employees keep on hacking your computer, forcing you to fire the suspekt ones, but with the risk being that you fire a good employee. And the stutter is not supposed to be there, it appeared after exporting the game to itch.io. The dialogue havent gotten much love hahahsh, Im aware, but that is what happens when you have a one man army, you gotta take priorities. This is my first game jam, and "finished" released game. But thank you for the detailed response. Hope you had fun despise all of the bugs!






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