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Gunblin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #212 | 3.676 | 3.676 |
| Audio | #267 | 3.471 | 3.471 |
| Gameplay | #326 | 3.382 | 3.382 |
| Overall | #415 | 3.377 | 3.377 |
| Theme | #633 | 3.412 | 3.412 |
| Visuals | #673 | 3.382 | 3.382 |
| Innovation | #767 | 2.941 | 2.941 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The merchants that sell you items don't tell you if the item has any debuffs, therefore, you can't trust them.
What code and assets did you not make from scratch during the jam (if any)?
Fonts: Salmon Typewriter by Phildjii and 5x5 Pixel by Daniel J. Smith
I used this stock photo of a gun for the title screen: https://www.freeiconspng.com/img/40737
How many people worked on the game?2
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Comments
Somehow a 3$ uzi was NOT a scam, but then 19$ balls of steel made me unable to steel ball run.
Interesting game!
Really cool concept, great music, and the theme fits the game really well. It’s definitely a solid game, especially for a first project! You can tell a lot of care went into it. Really great work, I loved it!
10 scamguns out of 10! Was fun :)
Very smart ideas in this game: gun kickback, scams in the store, shoot through layers, buffs and debuffs.
Well done!
The music is really cool, it really brings to mind goblins and guns. The game is great, I even stayed playing after the goblin died. Rate my game too
Very fun game. Like the concept of scummy goblin traders. Artstyle was also very solid
Thanks! Salmone did a really good job with the artstyle, especially for it being his first time doing pixel art lol.