I really like the music! It's very retro! I ended up getting like -600$, so probably the day trading life is not for me.
Great work though!
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How does the game fit the theme?
Your crazy retail trader friend tries to give you advice on where the stock market will go, but he's kind of hit or miss.
What code and assets did you not make from scratch during the jam (if any)?
I used an LLM to provide C++ boilerplate code, function formatting, and debugging assistance, which I then reviewed, integrated, compiled, and tested.
I also used the Butano library to help make the game.
All art, UI, narrative writing, and original music were hand-crafted by me.
How many people worked on the game?1
Comments
Honestly the markets would be doing so much better if they were just a GBA game with A/B and "idk lol" half of the days.
Very impressed you made a GBA game! It's really fun, I got pretty addicted, nearly broke my finger off from tapping the button. I managed to get $10650 as my high score, took me quite awhile but I was obsessed with getting a near perfect run. I didn't manage to buy at $5 and sell at 85 though, it was 7/82, and I imagine with buying and selling a couple times in a run maybe you could do even better if the gods favor you.
My only wish is being able to hold the button to buy.

Since this is game made for GBA, why don’t try it on real GBA emulator :D
This is the kind of game I always excited to see in game jam! small game with interesting premise with some cool concept they want to deliver, in this case is trading simulation made for GBA console.
Since the gameplay time for each session is quite short but have randomness aspect of trade price fluctuation, the replaybility of this game quite good. It makes me try again many time just to get good high score, also maybe because I kinda love “gambling” game ehm like gacha game ehm so it really fun to try again and again until I feel satisfied with my RNG and score.
If there is something I kinda love to change is the white text on bright yellow background. For me it makes the text isn’t comfortable to read. But it’s just a very minor complaint for me.
Playing this game makes also want to make game with more low level language like C++, maybe I will consider it for my next game jam.
Again, I really love your submssion it really fun to play this game :3
I immediately tried this when I saw it was a GBA game. It's not particularly crazy of a game, but the fact that you did it all by yourself in 5 days, completely in c++, with no engine, for the god damn GBA really means something. It's also nice that you have it running in an online emulator so people don't need to download the game and run it on one themselves.





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