The game was pretty fun, though I think it is a bit too short. I rarely ever isometric games in game jams, so this was pretty unique. The art style was nice, though some of the sprites seemed blurry. I assume they were supposed to be pixel art.
I also liked how everything was interactable, though a quick click to go through the starting text would have been good.
My favorite part is the notebook, since it's an interesting way to show additional info without clogging up the game screen.
Overall, pretty good game.
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Who ate my sandwich??'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #269 | 3.830 | 3.830 |
| Gameplay | #426 | 3.264 | 3.264 |
| Overall | #441 | 3.352 | 3.352 |
| Audio | #442 | 3.283 | 3.283 |
| Enjoyment | #502 | 3.340 | 3.340 |
| Innovation | #669 | 3.038 | 3.038 |
| Visuals | #700 | 3.358 | 3.358 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
None of your coworkers can be trusted because among them is a sandwich thief...
What code and assets did you not make from scratch during the jam (if any)?
All of it. No asset packs or anything.
How many people worked on the game?3
Comments
Good mystery! I couldn’t figure out who stole my sandwich ahhhhh
Cute game and right on theme. One piece of feedback I have is that some sprites look quite blurry in the menus, but aside from that, great job!
Great idea and great execution lads! The UX is nicely taken care of, with the notebook, highlights and snappy response. Some more sfx and more polished art would be nice, but it nobody got time fo dat. Only thing I would change is the initial introduction that forces me to wait 20s readingthe same dialogues over and over! Allow click to fast-forward!
Fun concept, and I liked how much there was to explore! If I had some advice, it would be that sprites were blurry while others were crisp, that could be for a number of reasons but I know that when I've faced that issue, changing the Texture Filtering from Linear to Nearest has solved it for me. Great work on making a fun entry!
Finally a game to vicariously get vindication for having my food stolen. I really appreciated the diary to keep track of clues!
That was entertaining! I like how you can read description of nearly everything around you, and each description has a witty remark. The overall style is also nice. Great work!
Cute little game! This never happened to me and I hope it never happens. Keep it on!
The concept triggerred me more than the game. WHY DO PEOPLE EAT OTHER'S LUNCH???
I really like the thought of this game because this has happened to me one time. I really enjoyed the isometric view. Very nice touch!
A nice, small detective game that leans into the corp. overlords not allowing food until work is done, leading to some taking a snack out of others pockets...
Interesting game, little too short but the music was so cool. Some of the items were hard to click, but otherwise good job.


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