Like the game reminded me of fnaf.
Play game
That's Not A Fish!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #214 | 3.548 | 3.548 |
| Theme | #335 | 3.742 | 3.742 |
| Overall | #390 | 3.414 | 3.414 |
| Innovation | #433 | 3.258 | 3.258 |
| Enjoyment | #458 | 3.387 | 3.387 |
| Gameplay | #516 | 3.161 | 3.161 |
| Visuals | #669 | 3.387 | 3.387 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You cannot trust the fish as there may be anomalies where they change, and you might have reasons to not trust your narrator or surroundings...
What code and assets did you not make from scratch during the jam (if any)?
I used public domain/copyright zero images of fish in the game, which I also used as reference to draw the actual fish. I also used some royalty free sound effects.
How many people worked on the game?1


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