Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

THE LEMURIAN LARDERView project page

An adventure in the Hyborian Age for Black Sword Hack
Submitted by Doogface — 9 days, 19 hours before the deadline
Rated by 35 people so far
Add to collection

Play game

THE LEMURIAN LARDER's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

pulp s&s vibes defined. This is a Kull short story made rpg scenario, pure and simple. And a good one too

Submitted(+1)

What an incredibly thematic adventure that just oozes Sword & Sorcery. I love the framing as the retelling of an adventure that already happened. The enemy choices are cohesive and allow for a touch of faction play. Using basalt throughout a HEX map is *chef's kiss*. The implied lore tells its own story too. A hex and a dungeon in tight quarters and neither feels like it got short shrift. By Crom, this submission is the work of a sorcerer!

Take a look at the keying for dungeon room 5. I think there's text hiding behind the room description.

Submitted(+1)

one of the highlights of the jam for me! first, i love conan. second, i prefer minimalist layouts like yours. art itself, and the green tones really enhanced the adventure. but i have a few critical notes:

  • on the first page, map hexes don't fit the inside key (D and E)
  • on the island encounters table, i cannot tell if it's meant to be 1d6, or 1d10 with 7-10 being "no encounter" results
  • looks like room 5's read-aloud text box covers text below
  • little disappointed that this is not written for Barbarians of Lemuria (ok this is mostly a joke)
Submitted(+1)

Perfectly on theme and whoa, fitting an hexcrawl AND a dungeon on 4 pages? That’s bold!

Submitted(+1)

then you may also enjoy Scepter of the Thorn-Headed Regent

Submitted(+1)

This is straight up just a Conan adventure! It rules! So first off: Great JOB!

Everyone else pointed out a lot of the good stuff but I wanted to commend  how good the encounters were. They are both evocative and impart important information to the players. Just phenomenal environmental storytelling all around basically. I received a critique   on my  random encounter table for my game so I've been thinking about that more and you ACED it.  

I think  a  few details  got mixed up in final editing, I.E.  the previously  mentioned Hex D  and E,  but  also at some point there is a  reference to  a "transformed  stygian"  which I  would  guess from context  is the  same  as  a  "scaled stygian" but  I wasn't  sure if that was intentional or not.  

Finally, amazing job working in the mechanics of BSH. All of the  stuff that triggers off of Doom understand  the mechanic perfectly,  and I thought there were several clever uses of usage die as well! I almost designed for Black Sword Hack for my adventure and I'm kind of kicking myself reading over yours! Oh well! 



Submitted(+1)

This kicks ass, with an appropriate heavy metal backing track as it does so!

Great art, colors, & layout! I think labeling of hex D & E got swapped somewhere along the way, but everything else makes it clear which one is which. Incredibly on-theme, well-written, phenomenal loot, and oh so dangerous! An easy contender for finalist, in my view.

Submitted(+1)

Probably the most on-theme entry I’ve read. You use motif really well throughout, and you make a lot of intelligent design decisions which seem extremely old-school, like save versus death & a massive gold idol being the final treasure, which of course collapses the dungeon if you remove it. I might rate this the most Appendix entry, period; you have the spirit!

Submitted(+1)

First things first: you got a really cool and funny title to work with! Probably everyone would have created something different and that's the fun of the jam. The adventuree is really packed and complete, lots of work to make everything going together, Then, I have never played the black sword hack so I must judge by experience with OSR, and seems quite brutal since the CON test says if you fail you die in agony. That's intense and a bold design choice that I should play directly to test it. 

Developer (1 edit) (+1)

Glad you like it! Brutal is on theme for a Conan style adventure, but if you look carefully, it's the price you pay for greed. There's no risk for the first Blessing of Set and it's only if you taste the venom additional times to get further blessings that you risk overdose. High risk, high reward!

Submitted(+1)

Doesn’t really get more Appendix N than this does it! Squeezing a hexcrawl and a mini-dungeon into this without going for very short location keys is truly a feat. The dungeon layout itself is also really strong for something with only 7 rooms. Super playable, I’m sure a lot of folks are going to enjoy this one!

Developer(+1)

Have to give credit that your advice and feedback both during the jam and over the past year has played no small part in what I created here. Thanks Murk!

Viewing comments 29 to 21 of 29 · Next page · Last page