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A jam submission

TRUST WHOView game page

Submitted by Jerry0401, Guanyun Hu, Ronyfuli, wennnz.z, swimchickenouo — 9 minutes, 59 seconds before the deadline
Rated by 21 people so far
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TRUST WHO's itch.io page

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How does the game fit the theme?
The game explores trust through character relationships, lies, and hidden motives. Players must decide who to believe.

What code and assets did you not make from scratch during the jam (if any)?
None. All code and assets were made during the jam.

How many people worked on the game?
5

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Comments

Submitted(+1)

A charming game, very peaceful. Stellar artwork! I like the mechanical implications of seeing the dynamics of the actors between each other. I would totally play this as an expanded full featured game! A diary style relationships page would help keep track of interactions if it were ever to get extremely complex.

Rated!

Submitted(+1)

I really found you guys nailed the theme and incorporated into a innovative mechanic!

If I had to say something would be to have some sort of name tag or picture on the dialog box... took me a while to figure who was talking each time, since I was changing a lot. Also, at some point I just wanted to try my luck at a guess... hahaha! I wish I had something like 'tries' and got penalized if I guessed incorrectly, but the game still allowed me to try if I had 'sufficient' evidence..

Overall, great entry! Congrats for the team!

Submitted(+1)

Loved the deduction game and the art style.
I recommend adding tips in the environment  or even mementos since you are possessing people, so you can have more than one potential solution, even make innocent people take the guilt since you cannot even trust yourself.

Developer

That’s a really interesting idea! I think it’s very close to our original vision. Unfortunately, we weren’t able to implement it within such a short development period. We also originally wanted to add object interactions, allowing different characters to react differently to the same object. As you mentioned, creating more than one possible solution was something we hoped to achieve. Thank you for the excellent suggestion, and we hope to have the opportunity to bring these ideas to life in the future.

Submitted(+1)

nice maze adventure with a very charming style. the art is lovely and the music fits the mood well. the body switching mechanic is clever and gives the dialogue some personality. the maze can get confusing and a few players were unsure what to do after talking to everyone, so clearer guidance or a small nudge would help. colliders are a bit sticky in places, but the overall idea is strong and the theme comes through nicely. good work. (pls play my game)

Developer

Thank you for your comprehensive feedback! We truly appreciate you taking the time to write such a detailed review. We’ll keep your suggestions in mind and continue improving the game in the future. Thank you so much! ( Of course! We’ll definitely play your game. )

Submitted(+1)

Very nice game. I really love the art :)

Developer

Thank you for your love~ Our team’s favorite is the fox. It has this strangely out-of-place charm that’s hard to describe.

Submitted(+1)

Really a nice game. I think (hope) I made it to the end. What a confusing maze but very nice touch on the trusting.

Really liked the art and the fitting music and sounds. Well done!

Developer(+1)

If you complete the game, it should take you back to the main menu, where the only available option is Exit. (We really should have let players play again lol.) Thank you for playing and for the kind words! I also often got lost in the maze while testing it haha...

Submitted(+1)

Great art, sounds and mechanics, but i couldn’t tell the fox who, didn’t know how

Developer (1 edit)

Thank you for playing! The game has two levels: the first floor and the second floor. The fox is located in a specific area on the first floor, and it will appear once the player reaches that area. If you encountered any other issues, please let me know. Thank you again for your feedback!

Submitted

i found the fox, but it says objection every time, although i knew who ate the cake and completed the notes

Developer

Try exploring the second floor. It’s basically a maze, and you’ll need to use the previous dialogue and your understanding of the characters to decide whether their words can be trusted before you can proceed to the next room. Thank you again for your feedback!

Submitted(+1)

I really liked that! The art was good and the switching bodies mechanic to get different dialogue was really clever. 

Developer

We really appreciate your kind words! The body-swapping mechanic was central to our design, so we’re thrilled that you enjoyed it.

Submitted(+1)

Great game! I love the body switching mechanic!

Developer

Thanks so much! We’re happy you enjoyed the body-swapping mechanic. It’s the heart of the game!

Submitted(+1)

Nice game and it looks very good but its very short or I just don't get it :(

Developer (3 edits)

Thanks for playing! We were concerned that the puzzles might be too difficult, and due to time constraints, we had to cut a lot of content. The game has two levels: the first floor and the second floor. We really appreciate your feedback!

Submitted(+1)

Good game! But i didn`t understand what to do after i talked to every one. Like, it`s at least very difficult to figure out what to do after that

Developer(+1)

Thanks for playing and for bringing this up! We’ve tried using a quest log to help with this, but we agree that the game still needs clearer, more immersive guidance that fits its style. We’ll keep working on it!

Submitted(+1)

This was so good! I love the style and character designs, and the ending was so cool!

Developer

Thank you so much for appreciating our art and character designs! It means a lot to us!

Submitted(+1)

Of course!!! :D

Submitted(+1)

Cool design, has a story, and fits the theme well! It is pretty long though, and the colliders could use a bit of tweaking so the character doesn't get stuck on them so much

Developer

Thanks for playing and for the kind feedback! We’re glad you enjoyed the design and story. We’ll work on improving the colliders in a future update.