A charming game, very peaceful. Stellar artwork! I like the mechanical implications of seeing the dynamics of the actors between each other. I would totally play this as an expanded full featured game! A diary style relationships page would help keep track of interactions if it were ever to get extremely complex.
Rated!
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How does the game fit the theme?
The game explores trust through character relationships, lies, and hidden motives. Players must decide who to believe.
What code and assets did you not make from scratch during the jam (if any)?
None. All code and assets were made during the jam.
How many people worked on the game?5
Comments
I really found you guys nailed the theme and incorporated into a innovative mechanic!
If I had to say something would be to have some sort of name tag or picture on the dialog box... took me a while to figure who was talking each time, since I was changing a lot. Also, at some point I just wanted to try my luck at a guess... hahaha! I wish I had something like 'tries' and got penalized if I guessed incorrectly, but the game still allowed me to try if I had 'sufficient' evidence..
Overall, great entry! Congrats for the team!
Loved the deduction game and the art style.
I recommend adding tips in the environment or even mementos since you are possessing people, so you can have more than one potential solution, even make innocent people take the guilt since you cannot even trust yourself.
That’s a really interesting idea! I think it’s very close to our original vision. Unfortunately, we weren’t able to implement it within such a short development period. We also originally wanted to add object interactions, allowing different characters to react differently to the same object. As you mentioned, creating more than one possible solution was something we hoped to achieve. Thank you for the excellent suggestion, and we hope to have the opportunity to bring these ideas to life in the future.
nice maze adventure with a very charming style. the art is lovely and the music fits the mood well. the body switching mechanic is clever and gives the dialogue some personality. the maze can get confusing and a few players were unsure what to do after talking to everyone, so clearer guidance or a small nudge would help. colliders are a bit sticky in places, but the overall idea is strong and the theme comes through nicely. good work. (pls play my game)
Really a nice game. I think (hope) I made it to the end. What a confusing maze but very nice touch on the trusting.
Really liked the art and the fitting music and sounds. Well done!
Great art, sounds and mechanics, but i couldn’t tell the fox who, didn’t know how
I really liked that! The art was good and the switching bodies mechanic to get different dialogue was really clever.
Nice game and it looks very good but its very short or I just don't get it :(
Good game! But i didn`t understand what to do after i talked to every one. Like, it`s at least very difficult to figure out what to do after that
This was so good! I love the style and character designs, and the ending was so cool!
Cool design, has a story, and fits the theme well! It is pretty long though, and the colliders could use a bit of tweaking so the character doesn't get stuck on them so much


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