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A jam submission

Lieght_the_WayView game page

Lieght the Way is an eerie maze game full of deception and trickery! Find your way out but who can you trust?
Submitted by weazel1 — 10 hours, 46 minutes before the deadline
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Lieght_the_Way's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3783.6903.690
Innovation#4983.1933.193
Overall#5453.2543.254
Enjoyment#5743.2623.262
Gameplay#6093.0553.055
Audio#6343.0693.069
Visuals#7803.2553.255

Ranked from 145 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Lieght the Way is an eerie maze game full of deception and trickery! Find your way out but who can you trust?

What code and assets did you not make from scratch during the jam (if any)?
I made use of lots of Unity Assets from their assest store and Audio assets from Freesounds:
Unity Assets:
1. LumaxForge - Studio Sci-Fi UI HUD BackGround
2. Game Fuel - SCI-FI UI+PSD
3. Biostart VFX Creator – Universal Shader
4. Saucy Sushi Shop - Sci-fi Modular Interior 2 - Concrete

Audio Assets:
1. Lake Night - christmaskrumble666
2. Error Horror Game Chase Sequence - waffleguy
3. A Random Loop-1 - DanLucaz
4. Wicked - marvin_chrirguaya
5. A Cute Little Sparkly Synth Rise - MSX2plus
6. Laser Blast - bunkr4041
7. Apply Debuff - zeltbolt
8. Retro Game Dramatic Effect - Jofae
9. Title Theme - buddhistwalrus

How many people worked on the game?
1

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Comments

Viewing comments 80 to 61 of 104 · Next page · Previous page · First page · Last page
Submitted

Very interesting
Intriguiing actually! The feel is hauntingly uncomfortable and the idea of Trust Test is really thoughtful

Submitted

Hi really cool game and innovative. Please check out our game

Submitted

Cool game! It was fun and I like the game idea.

Submitted

The visuals are wonderful. Gameplay is a bit tricky but interesting. Well done!

Submitted

Cool game concept!

Submitted

This was a great submission, the art was great! The procedural generation must've been difficult to do. Good job! :]

Submitted

this is so enjoyable!

Submitted

I really loved the visuals, and the idea was pretty interesting, the fact that the map was generated even made it cooler, amazing job :D

Submitted

idk why i enjoyed so much, lovely music and gameplay

Submitted

I really like this game's mechanics

Submitted

The background music is so cozy. The game mechanic is also really interesting. :)

Submitted

Really cool concept and execution. I suck at the game so i always fell for the lie

Submitted

I like the artstyle the mechanics work well and it works well with the narrative great work mate ! I'd love if you rate my game too !

Submitted

It is playable on phone! But i am so bad at this game. I always fall for their lie. The audio choice is best though. Really love them.

Submitted

I love BALLZZ

Submitted

The idea is great, finding the right path by talk to the balls. And they can chase me. Overall, it's good.

Submitted

Damn wasnt expecting this. Pretty cool gameplay I liked it. Nice wqork

Submitted

I loved the soundtrack for this game, that's something I'd even listen to outside of playing the game. I really enjoyed the design as well kind of reminded me of like quake or portal aesthetics. Great job! I genuinely enjoyed playing it.

Submitted

I really liked this game's atmosphere, both in terms of visuals and audio. The graphics seem to remind me of old, simple, abstract indie games, as if those from the early 2010s: simple shapes, mazes, electric-glowing spheres, and, most importantly, the UI design of the menu and in-game text. There's something about it all that's so special.

The visuals are also greatly enhanced by nice music in the menu and this ambient background music, which also has a similar abstract atmosphere. Perhaps, I might have liked to see a track with a little more depth in the in-game music, but the selected music also complements the atmosphere well.

Even though the game used ready-made assets, they were selected with good taste and vision/idea.

Now, as for the gameplay:

I’ve spotted a pattern in the incorrect paths, and can now get through the game without even interacting with the spheres. But I assume I can make use of this, and always know which sphere isn’t lying, and accept its help. I don’t quite understand the point of the "Follow" option tho, given that I can get there on my own, and nothing'll change. 

So, I feel like the mechanics of interacting with the spheres and the trust system are quite interesting, but practically useless

Developer

HAHAHAHA you are in fact as smart as my brothers. So the optimal strategy imo is to fish for the haste from a good orb and then never talk to an orb, hence Trust No One. But I think there are also cool strategies with the portals I haven't test enough! Thanks for the feedback

Submitted

One of the best polished game. The mechanics and visual is really awesome.Stragetic thinking required to crack this game.

Viewing comments 80 to 61 of 104 · Next page · Previous page · First page · Last page