Loved the mirror effect. This would be amazing to build upon, having a full game with mechanics like that would be fun. Nice job thinking that up!
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Blood Moon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #112 | 3.727 | 3.727 |
| Audio | #414 | 3.318 | 3.318 |
| Visuals | #495 | 3.636 | 3.636 |
| Overall | #526 | 3.265 | 3.265 |
| Gameplay | #763 | 2.909 | 2.909 |
| Theme | #866 | 3.136 | 3.136 |
| Enjoyment | #939 | 2.864 | 2.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The main mechanic plays around hidden objects that must be revealed - therefore you cannot trust even what you initially see on your screen
What code and assets did you not make from scratch during the jam (if any)?
All code and assets (except for unused placeholder assets) were created from scratch, with the exception of those credited in the game (including the font and some shader code)
How many people worked on the game?4


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