Great music, graphics, and sound design. The battle dungeon track is especially nice to listen to, and I loved the tiny crosses scattered around. Gave the whole thing a bit of a Dark Souls vibe.
The gameplay felt like a Zelda puzzler mixed with a Bloodborne-style roll mechanic. The bats are kind of OP with those projectiles and lunge attacks though. The room with the batwing gave me a rough time, but the save right before it was well placed.
With the different traps and enemy types, this feels like a really finished product. Those chests though. What a bluff!
Really happy I could play this on actual hardware. Giving you a follow, and happy to have this one on my Game Boy.
How many strikes to beat the guardian?










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