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How does your game meet GBJam's theme
In Kota Chomp, the longer poop sits on the board, the older it gets, until it turns to gold.
This Old Gold is the ultimate food, helping Kota grow stronger and faster.
The more Old Gold you consume, the closer you get to becoming a GOLDEN GOD!
Poop grow old. Poop turn gold.
Eat, grow, poop, and become the golden god of all kots.
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Comments
Man, one of the the most creative games I've played on this jam. The poop turning into gold as it turns old was so innovative xD
The pixel art and music is nice, I really liked it!
Very fun game. Congrats!!!
Nice take on a snake game and I thought the theme interpretation was really unique! It felt like there was some delay in the movement or maybe even some missed inputs, especially after evolving kota (which I thought was a neat mechanic).
There definitely are some issues with evolved Kota. We left that part until last because we weren’t sure we’d have enough time to get it in.
I’m really glad we managed to include it though, because otherwise the game wouldn’t have a punchline.
We have ideas for more levels and a few more twists, but first we should finish turning this poop into gold lol.
Very bizarre game.
This feels like something dreamt by a person that is really tired of convincing their cat to not eat their own poop.
The gameplay is great, even though I really suck at snake games, I got to 81 length.
The fact that you cleave yourself apart when you crash into yourself was not a mechanic I expected, and I think that's an interesting direction to take snake. Defending your poops from other things trying to remove them added a lot of unexpected strategy to the game.
The soundtrack is quite good, very whimsical and bright. The cat sound when you crash into anything is a good touch, and good use of the massaging the sound chip into specific sounds.
Maybe the weirdest game I've stumbled into this jam, for sure.
Nooo! You have to get Kota to 100 length to become a Golden God! jk It's okay if you don't, we really appreciate the play and the review!
Spoilers Kota evolves into a much bigger Kota at 100, which makes everything harder because suddenly you’re trying to navigate the same board with way less room.
I’m glad the game is landing as funny. By the time we were putting the itch page together, we were pretty sleep deprived and the humour definitely got weirder.
That said, the core idea was conceived while fully rested and sober, so we can’t really blame the lack of sleep.
Very interesting theme interpretation. I enjoyed it, can't really go wrong with snake. The art, sfx, and gameplay all exemplify the gameboy era. Very good job! I'd appreciate if you left us a rating as well.
Thanks for the review! And yes not a problem, we've left a review and rating. Your game was great. Would love to be able to play it on Game Boy hardware!
This game reminded me of two things: that snake game on Nokia phones and that cat-dog animation where they were connected and stretching out. The gameplay was fun and relaxing. Good luck!
Hmmm... both of us played a ton of Snake on our Nokia 3310s, and our animator loves CatDog.
You might have psychoanalyzed us down to a tee. Just don’t ask about our mothers lol.
The game was really fun to play, the game really had that gameboy kinda vibe. the graphics and music were spot on. Nice job with the game
It feels like the whole game was born from some inside joke you haven't shared quite yet lol. Pretty silly and charming game, i liked it! One just can't go wrong with a snake-like.
It really just came out of a joke about making a Snake game based on our greedy cat. Kota is our nickname for him, and the mice were added because the poop started cluttering the board while you waited for it to turn gold.
It definitely got way more out of pocket by the end than when the jam started lol.
The constant white flashing both of scene stransitions and hitting walls/enemies is overwhemling, distracting and generally just not a great game desing choice. It both hurts the eyes and are major epilepsy warning things, which I did not see at all.
The game itself is an interesting take on snake, maybe the cat is growing a bit too fast per food item, but I can see how this might be a game difficulty choice.
Art is okay sfx are a bit overwhelming but the ost is a bop.
overall not a bad entry with an interesting take on the theme
Thanks for the feedback. The scene fades come from GB Studio and are meant to mimic how transitions work on original Game Boy hardware. On the original LCD, those pixels simply fade back to the screen’s natural background, so the effect is much softer than the bright flash you can get on a modern backlit display.
I appreciate you pointing it out though, and I’m glad you liked the music!
Such a silly game XD
Art is very charming, and the audio is nice. Definitely one of the more unique takes on the theme I've seen so far! Had a blast playing this one, keep it up ^^
also kinda reminds me of my rabbit; she eats her own poop too lol
Haha, the universal pet experience. Poop eating.
Thanks for the kind words about the art and audio! Give your rabbit our regards from Kota lol.
Very cool and unique take on the theme, I like the snake inspired gameplay I haven't quite seen something like it before.

I will admit the cat does get a bit hard to control when it turns big but I still had quite a lot of fun with it.
Very solid entry overall!
I image that the person standing int he middle is just froze in shock seeing their own cat devouring and growing in such a fast rate!
This was a cool snake game! Really like the jumping mechanics and the loop holes, really gives you a lot of utility to move around!
What a concept for a game! Very original take on the snake genre. I quite enjoyed the gameplay, including the jump, mouseholes and roaming mice. I realize it's the snake game, but occasionally the controls felt a little unresponsive, especially after just hitting something.
Really novel stuff and great game length (ha!)!
Neat take on the snake game, and I like how you were able to emulate cat sounds with a gameboy.
Fun snake game! Really liked the mice as that really made it very different form normal snake. Enjoyable. Also very gameboy-y with that lag.
Cool take on classic snake, this game has so much personality. Just as the basic mechanic was starting to get old, it surprised me with the evolution and it's an interesting way to increase the difficulty. Nice visuals and audio as well!
Holy moly this game looks and feels like I could be playing it on my own physical Gameboy, it nails the feeling so well. And it's such a unique and interesting take on the snake game also. This one was fun to play and very unique too
very adictive snake game n_n i almost got 100 XD i liked it
Damn, how did you come up with this? It’s a pretty unique take on the game jam theme—I really like it. The graphics, and the game itself, are really fun, yet they fit perfectly with the Game Boy style.
played this on my gameboy. What a fun twist on the old snake game! Impressive and fun entry, great job!
Love the title with the name inside kota's open mouth, and the giant feet looming over the room are a great touch. poop aging into gold until it's the best food on the board is a brilliant take on old gold. nice job