Short but sweet!
I see we both made a grappling hook mechanic!
I like the use of bound enemies to press switches, and the escape sequence was really satisfying! Stellar work!
| Criteria | Rank | Score* | Raw Score |
| Soundtrack/SFX | #173 | 3.391 | 3.391 |
| Gameplay | #175 | 3.348 | 3.348 |
| Gameboy Soul | #175 | 3.739 | 3.739 |
| Overall | #179 | 3.413 | 3.413 |
| Secondary Theme Interpretation | #217 | 3.174 | 3.174 |
| Graphics | #221 | 3.609 | 3.609 |
| Quirkiness | #250 | 3.217 | 3.217 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
You explore a temple to find an ancient gold artifact : the GOLDEN NOSE.
Good game
The lasso mechanics are good and satistfying, the sounds and music are simple but good, the animation and sprite work is wonderful (i really like the effects/souds when the doors open and the ending card )
Only drawbacks are the lenght of the game and the many way to softlock yourself without a reset button of some kind (at the very least the placement of the heads should reset). If the game had maybe 5 more minutes of content, and maybe one more enemy type or another tool it would be great, but what is there already feels great.
a very cute and well-polished adventure game from the music to the art and puzzles everything is well made . sadly couldn't finish it because one of the statues got stuck in the corner and I couldn't retrieve it othrer than that this games fells like the legend of Zelda link's awakening
What a fun short game xD
Our games have some similarities so I decided to give this one a try and I'm not disappointed!
The pixel art and music are really cool. The gameplay is super smooth.
Had a good time playing it. Congrats!!!
Oh boy do you move fast. I was really worried I got softlocked by found out I could tie up the eye creatures which helped a lot! Cool game, wish it was a bit longer.
It's got great gameplay and sound. I'd have definitely liked more time with it, but at least you cut it short before it *needed* more. Overall it's a great little entry. Even with the quirky nose theme :P
Short and sweet, my only gripe is that there is just the one level.
Great jam entry, I'd love to see a version with more levels in the future!
Fun game. Awesome art and sounds. Love gameplay. I got stuck in a doors lol :) Enemy pushed button and i wanted to go through :)

cute game! the game mechanics all work well and the art is nice and clean - i liked the ending screen in particular
Love the title, a giant stone face with the stairs running up to its nose. the lasso pulling you across the chasm feels great, and the explorer thinking out loud about the statue and the switch teaches the puzzle without a tutorial. nice job
super nice game, this really felt like a finished project. The only minute things I could complain about are that the game is a bit too short and that pushing and talking is a bit slow. Other than that, it's perfectly visualized
I love how complete the game is, the movement feels good, the lasso mechanics are really cool, with the pushable enemies. And the Story is very complete. The pushing mechanics took me a second to understand because you have to walk against an object for quite some time before it moves. I feel like you've managed to do something that many struggle with, you kept the scope of the game to a perfect size to be able to complete and polish it perfectly!
Pretty interesting adventure puzzle, the movement control was smooth, and the lasso movement works as expected. However i got soft locked twice: after opening the first door switch I killed (?) the two creature in the room, but ended up getting blocked to move to that room. Second, when i got back and think to myself that maybe resetting the door will revive the monsters (?) but ended up the statue got soft locked stuck on the wall. Perhaps adding a quick reset would help?
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