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A jam submission

Temple of the Golden NoseView game page

GBJam 14 entry
Submitted by dahut — 13 hours, 52 minutes before the deadline
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Temple of the Golden Nose's itch.io page

Results

CriteriaRankScore*Raw Score
Soundtrack/SFX#1733.3913.391
Gameplay#1753.3483.348
Gameboy Soul#1753.7393.739
Overall#1793.4133.413
Secondary Theme Interpretation#2173.1743.174
Graphics#2213.6093.609
Quirkiness#2503.2173.217

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
You explore a temple to find an ancient gold artifact : the GOLDEN NOSE.

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Comments

Submitted(+1)

Short but sweet!

I see we both made a grappling hook mechanic!


I like the use of bound enemies to press switches, and the escape sequence was really satisfying! Stellar work!

Submitted(+1)

Good game

The lasso mechanics are good and satistfying, the sounds and music are simple but good, the animation and sprite work is wonderful (i really like the effects/souds when the doors open and the ending card )

Only drawbacks are the lenght of the game and the many way to softlock yourself without a reset button of some kind (at the very least the placement of the heads should reset). If the game had maybe 5 more minutes of content, and maybe one more enemy type or another tool it would be great, but what is there already feels great.

(+1)

Nice, short but complete. Though I had soft-locked myself for a bit before realizing you can push the enemies once tied up. Nice work.

Submitted(+1)

a very cute and well-polished adventure game from the music to the art and puzzles everything is well made . sadly couldn't finish it because one of the statues got stuck in the corner and I couldn't retrieve it othrer than that this games fells like the legend of Zelda link's awakening 

Submitted(+1)

Haha, great work! Clear art style, great SFX, and music. It reminds me a little bit of Secret of Mana (the Kobold music and the lasso mechanic). Great little puzzle game!

Submitted(+1)

What a fun short game xD 

Our games have some similarities so I decided to give this one a try and I'm not disappointed!

The pixel art and music are really cool. The gameplay is super smooth.

Had a good time playing it. Congrats!!!

Submitted(+1)

Oh boy do you move fast. I was really worried I got softlocked by found out I could tie up the  eye creatures which helped a lot! Cool game, wish it was a bit longer.

Submitted(+1)

It's got great gameplay and sound. I'd have definitely liked more time with it, but at least you cut it short before it *needed* more. Overall it's a great little entry. Even with the quirky nose theme :P

Submitted(+1)

Super cool game! Nice art and a funny soundtrack.

Submitted(+1)

Short and sweet, my only gripe is that there is just the one level.

Great jam entry, I'd love to see a version with more levels in the future!

Submitted(+1)

Fun game, keep up the good work :)

Submitted(+1)

Very original and funny theme. I wish the golden nose actually existed in real life. The same thing happened to me as another player: I tried to open the door thanks to the enemy and ended up getting stuck lol. Fun game! :)

Developer

Thanks for playing :)

Yeah, turns out I should have playtested it more haha

Lesson learned!

Submitted (1 edit) (+1)

Fun game. Awesome art and sounds. Love gameplay. I got stuck in a doors  lol :) Enemy pushed button and i wanted to go through :)


Developer

Thanks for playing :)

I wanted to fix that door softlocking the player problem, but ran out of time sadly! For this room you can “defeat” the enemy and then push it onto the switch if you want to continue

Submitted(+1)

cute game! the game mechanics all work well and the art is nice and clean - i liked the ending screen in particular

Submitted(+1)

Love the title, a giant stone face with the stairs running up to its nose. the lasso pulling you across the chasm feels great, and the explorer thinking out loud about the statue and the switch teaches the puzzle without a tutorial. nice job

Submitted(+1)

super nice game, this really felt like a finished project. The only minute things I could complain about are that the game is a bit too short and that pushing and talking is a bit slow.  Other than that, it's perfectly visualized

Submitted (2 edits) (+1)

I love how complete the game is, the movement feels good, the lasso mechanics are really cool, with the pushable enemies. And the Story is very complete. The pushing mechanics took me a second to understand because you have to walk against an object for quite some time before it moves. I feel like you've managed to do something that many struggle with, you kept the scope of the game to a perfect size to be able to complete and polish it perfectly!

Submitted(+1)

Pretty interesting adventure puzzle, the movement control was smooth, and the lasso movement works as expected. However i got soft locked twice: after opening the first door switch I killed (?) the two creature in the room, but ended up getting blocked to move to that room. Second, when i got back and think to myself that maybe resetting the door will revive the monsters (?) but ended up the statue got soft locked stuck on the wall. Perhaps adding a quick reset would help?

Developer

Thanks for playing!

I wanted to add a way to grab a block to move it back, but ran out of time sadly.

For your first issue : you can actually push the creatures once they are defeated (this is how you solve a puzzle in a further room).

I definitely should have added a quick reset button though.

Submitted(+1)

i tried to push the creature, but it’s just blocked by another dead creature behind it so nothing moves haha, cool ideas though!