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How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Music: Ovani Sound (Captain's Dinner, Hooks and Stumps, Lurking, Professor Gum). SFX: Gamemaster Audio, Imphenzia, Ovani Sound, Sound FX Starter Pack. Fonts: Jersey 10, Noto Sans Symbols 2, Bangers (SIL OFL). Art: pixel art generated with PixelLab AI, edited by me in Aseprite. Code written with help from Claude. All game code, level design and the 8/16-bit chiptune tracks were made during the jam.
Has this game been submitted to any other jams?
no
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Comments
Hello,
The graphics are amazing and fit very well together, the sound effects and music were good, the intro screen felt almost professional in terms of art, I also liked the intro story and animations, you did very well, for the gameplay I wasn't too sure if it was me being bad, but I couldn't reach any checkpoint, so I had to start at the beginning every time, I also liked that it moved itself, I only had to worry about the jumps and hooks, very good entry! :)
Thank you so much! 😊 your msg really made my day❤️!
Oh about the check points! Normal mode is tough and in this kind of games its noramal to die and repeat😅 Each level has a lantern checkpoint about halfway, so once you pass it you’ll restart from there. If you’d like a gentler run, try EASY on the title screen: same places, a friendlier path. I’ve also just updated the camera so it’s calmer and you can see the spikes coming earlier, which should help too.
Thanks again for playing and for the kind words! 🐔
I absolutely love the art style! The pixel art is incredibly detailed and immersive, while keeping that lighthearted, playful charm that reminds me so much of classic indie games from the 90s. The music is fantastic too, perfectly matching the visuals and really making you feel like you're playing on an old-school console. Everything comes together to create such a lovely retro atmosphere. Definitely an experience I'd recommend!
Duuude, thank you so much! 😊 “Classic games from the 90s” this made my day❤️!
Great game and pure chicken :D Really got hooked and needed to finish it while getting frustrated to always start over after each mistake :D
I really enjoyed playing it, nice work!
🐔 Poor chickens 😂 Thank you so much for playing.
By the way, I really love your game! Amazing look and feel! great job 👍
Sorry i cant play your game... its so good i feel bad for the chickens each time i die ahah
nah for real gg it reminds me of geometry dash.
Hahaha, the poor chickens 😂 Thank you so much for playing! Geometry Dash was a big inspiration, so that means a lot. Thanks again ☺️
amazing gameplay and polished graphics.
Thank you so much! Really glad you enjoyed it 😊
Amazing graphics and SFX, and so many chickos has been sacrificed to some jumps XD.
The camera after a long jump can be tricky for the first time, I can suggest maybe if the character so much time in air the camera can go back and have a wide angle to include the ground.
Overall amazing game, Great work!!
Thank you so much! 😊 Your camera idea was spot on, so I built it: the camera now zooms out a bit when you're in the air for a long time and looks ahead for the ground. It's live in today's update. Give the big drops another try, and fewer chickos should get sacrificed 🐔😂
(But honestly I still feel something is off… must do more testing)
A full fun polished game good job, reminded me of the music levels in rayman origins. loads of content to for a jam game, Solid work
Really polished release. Good job.
I loved the little rage bait parts where the spring would throw you in to the spikes.
Had just tiny issues with the camera lingering after jumps too high so when I landed a jump and there were spikes ahead I had no time to react to them after I saw them so had to just memorize the part and jump without seeing basically. Other than that a really good entry for the jam!
Thank you so much! glad you enjoyed it ☺️
And thanks for the camera note. You're the third player to mention it, so it's definitely going to the top of my post-jam list: the camera will look further ahead after high jumps, so you can see the spikes coming!
Thanks again for playing and for the great feedback! 👍
Quick update: the camera fix is live! After high jumps and springs it now keeps the floor in view, so you can see the spikes in time. No more memorizing 😄 Thanks again for the great feedback!
Love it. Good old platformer with really cool "lets roll on a chicken" vehicle :D Well done!
Your game is just excellent. I normally don't stay and play game jam games too long but yours had me hooked. See what I did there.
Graphics are top notch. Music and sound effects are perfect. I only played on EASY but I still had some trouble.
All in all a great play. Thanks for entering the jam so we could play your great game.
😂 “hooked”, I see what you did there! 🪝🐔 Thank you so much, this made my day!
Glad you liked it! And thanks for the note about EASY still being tricky. If you have time tell me which part gave you trouble? any advice so I can improve it! I’m planning a post-jam update to make it friendlier.
Thanks again for playing! 😊
Forgot to mention - the background from the first location looks like one in my previous game from May/June GameDevTV Jam - Rune Enchanter.
Is it generated by gemini? :)
Hey there, Oh cool! I generated it using pixel lab! its not perfect! you need to do some post painting in a pixel app like Aseprite and it will get to be acceptable! Can't wait to check your Rune Enchanter game ❤️🔥
Wish you all the best mate 😊👍
Nice job! Aesthetics is really awesome! I wish I was better in such types of games, but I lost couple of time in normal and switched to easy just to play longer and check more of the gameplay :)
Gamepad support deserves special cudos!
Dude thank you so much for playing my game 😊😊
Oh, this is very helpful! good to know... I will try to improve the difficulty progression through normal mode Easy => Normal => difficult!
Thanks again & wish you a great one 👍
Wow, I love the visuals! One thing that was very frustrating early on was, that the camera is too slow at some places and I ran into knifes or a wall because I couldn't react fast enough (because I didn't see what's coming).
Other than that: nice game! ✨
Thank you so much! ✨ Really glad you liked the visuals.
And thanks for pointing out the camera, that’s a great catch. Not seeing what’s coming is frustrating in a runner. After the jam, I’ll work on it otherwise it will feel unfair!
Thanks again for playing and your notes! 😊
Quick update: the camera fix is live! It now looks ahead after drops, so you can see the knives and walls coming. Thanks for pointing it out 😊
I ran into an issue trying to play the game directly in the browser, but the overall atmosphere and visuals are wonderfully pleasant! I found the gameplay quite challenging—though that might just be a skill issue on my part. I really enjoy the variety of themes and the effort put into the game's ambiance.
Duuuuuude thank you so much for playing my game and for the feedback 😃 will check the browser build! Wish you all the best 👍
I ran into an issue trying to play the game directly in the browser, but the overall atmosphere and visuals are wonderfully pleasant! I found the gameplay quite challenging—though that might just be a skill issue on my part. I really enjoy the variety of themes and the effort put into the game's ambiance.
Hey! I've updated the web build since then. If you get a chance, could you tell me which browser you used? I'd love to make sure it works for everyone 😊 thanks
Hello I just try and it working. I'm on google chorme
Thank you so much👍
Woah loved the game and its quite quirky especially the hen. Love the UI and great work on the sound design!
Duuuude..! Thank you so much playing my game! Wish you all the best :)
Amazing game coming from a person who doesn't usually play platformers but a few things I noticed and experienced are the following:
-In normal mode second level there is a bug where after reaching the end of the level there is a kernel right at the end of the path which is not registered as an actual kernel and makes it impossible to 100%.
(Which was pretty frustrating but not a major problem if you're not a perfectionist)
-In normal mode (once again) this might be a nit-pick from me but the orcs and goblins in the background feel like they're out of place and not in a certain order and the table isn't connected between them but its not that big of a deal.
(if this was intended then ignore my comment on that XD)
Somethings I would've loved to have is getting to retry from the checkpoint after finishing the level if I missed a kernel or egg from the second part of the level.
To end it off I completed every level and its genuinely a fun game, it reminded me of childhood games like Rayman Legends (unironically) and Geometry Dash which is what this is inspired from.
Would recommend to anybody who wants to have fun playing a short platformer! (And friends obviously)
Duuuude! Thanks a lot, this is great!
And Rayman Legends and Geometry Dash? That made my day! Thank you so much for putting all that time in and for such detailed notes ❤️
Wish you all the best, mate 😊
Super good game! was so fun to play this game!
Thank you so much for playing! I'm glad you enjoyed it 😊
Loved the fact you went with controller support. I know you have it clearly marked in the description to use E, but man that come at you really fast the first time. Was not ready for it. Nice job.
Thanks so much for playing! 😊
True@ I should prepare people earlier maybe at the beginning of the level! an image explaining the two buttons, jump and hook!
Thanks again buddy 👍
Great aesthetic, love the music and how interactive the music is. Really felt great when I was doing well!
Some quick notes:
Duuuuude! Thank you for such detailed feedback, this is gold! 🐔
Thanks again 👍
Found the bug and fixed for next update! Will try to upload it today! Thanks again 😊
Quick update: the music sync fix is live! After you respawn at a lantern, the music is supposed to comes back exactly on the beat. (I will do more tests)
Thanks again for catching it 🐔