It was certainly an innovative game. The piano bgm was probably created by the piano that had fallen (sorry for my terrible jokes)
Illusyra
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I had to play a few times to find the exit for level 1. I like the visuals and the atmosphere (and the pun with the name). It might be because I am directionally challenged but I was lost in the maze for a pretty long time. However I ended up remembering that yellow and peach-pink lie, green and magenta-pink tell the truth, and it's better to just follow the cube XD. Also, none of the portals seem trustworthy. Pretty fun to play.
I was a bit confused at first (I haven't played many dice games) but once I understood the rules this was really addictive. I have reached 19k in scores and I feel like I can go higher. The sfx and UI fit the game perfectly. Adding this to my collection because it's a pretty enjoyable way to pass my time (have you considered a playstore release? This is the perfect game to play during commute)
I kept the theme in mind and trusted no one. Turns out I was supposed to trust some of them. The theme was also not to be trusted QwQ
The pixel art and the audio were very fitting for the game. it was short and the gameplay was simple, a perfect fit for me XD. I love games with lore, I would love to play more of this if you ever choose to continue.
The keys were confusing at first, I did read the instructions but the keyboard layout inside the game made it confusing, as the visuals cued me into using the n/m/,/. keys instead. After I got used to it it was fun to play. I would suggest removing the in game keyboard layout (it also made me wonder if the keys inside were clickable). The game itself was interesting, the controls were good, but I feel like the visuals suffered because of that image of the keyboard ingame. Pretty enjoyable after I got used to it though.
I was locked inside the room in my first playthrough and didn't find a way out so I had to refresh (I understand it was part of the gameplay). I think I saw the vent and maybe you are supposed to crawl through the vent to get out? But I couldn't enter the vent. The office gave out an eerie, creepy feeling, magnified by the white noise. It feels especially creepy because I've been the last one to exit my office and I've had to close doors and lights to everything and the feeling this gave me reminded me of those times. All in all, a very interesting game. I think the best part was that you took a very normal event and managed to evoke a kind of silent horror in me. The art style, and sounds you chose were a perfect fit for the game. It was a very innovative take on the theme imo.
If you search around the house for diaries you'll find out the killer XD This wasn't well planned on my part but I'm just gonna throw the blame at the theme and be like "you should not trust the gameplay" (It's a skill issue on my part tbh). I have plans to make this better after the jam ends. If you reeeeeally wanna know who the killer was, then you can look at the submission description again. Thanks for playing <3
Thanks a lot for playing! I understand that a text heavy game is not something everybody can like, I did have some ideas for better gameplay but couldn't implement them due to time constraints. The browser version is certainly a lot more buggy than the downloadable one, I'll fix them after the jam ends.
Interesting game, I played in the browser so I was unable to use my mic (I was warned tho, so that's completely on me). I loved the fact that I am the strongest there and I don't need to run around trying to stay alive. A minimap would've been helpful because I didn't know where the main entrance and side entrances were and I sorta just walked around like a headless fly (I am directionally challenged, so this is also on me). Gameplay felt very polished. looking forward to future updates with a better UI and some more functionalities like a map if you ever decide to continue this. All in all a very good attempt for a solo dev with a one week deadline.
As the title says, this is the final sprint before the game ends, and I am looking for people who are interested in playing my story based mystery game. It's my first game jam (and the first game I published), and I'm a solo dev so there's a lot of bugs in the browser version, if possible please consider downloading the game for a better experience, but it's fine if you just play the browser version. If you play this please let me know what you think about it, and link your games so that I can play them tooo!
Here's a link to my game: https://illusyra.itch.io/the-day-i-died
Feedbacks and ratings would be appreciated: /jam/brackeys-16/rate/4951988
Your game was hilarious. Here's mine: https://illusyra.itch.io/the-day-i-died
Believe it or not, this is the 5th game I play that is about farts. You really can't trust people who fart secretly. Fun to play, pixel art was cute. In one of the levels I kept choosing the giraffe but nothing happened, it might be a bug? I chose him thrice but I didn't get stars deducted and I also didn't get the Level Finished screen?
Good game, nice implementation of the theme
Played and rated your game, very cozy (except the citizens, they deserve punishement for breaking down my buildings) Here's mine: https://illusyra.itch.io/the-day-i-died
I played your game, it definitely deserves a lot of praise. Didn't really encounter any bug. Using the clones this way was so innovative!
Here's mine https://illusyra.itch.io/the-day-i-died
This game was really polished and nice to play. A very intersting take on the theme, I kept thinking that there was something wrong with the clones cuz they kept delaying their movements and I kept dying because of them. This game really has the potential to be big, the puzzles were fun to do and the art style was very cute and comfortable (which is why i didn't expect the clones betraying me TvT I forgot the theme while I was playing and got backstabbed)
I played your game! It's really well made. Here's mine: https://illusyra.itch.io/the-day-i-died
It was so satisfying to shoot I might or might not have gone insane with the gun (really sorry to the 9 chibi cuties I killed before I found how to identify the imposters [still died a lot, the night is too short] TvT) This game is very polished and the art style makes me want to play it again and again. The concept was simple, but the execution was really well done! The audio sfx gave me goosebumps. I really really really really love the visuals. This game gave me fnaf vibes

