yooo, this is awesome and the music is a banger and I love how it gets more intense as you spin.
Super fun, my only wish was that I found it before rating ended, I would have given it 5/5
The first 30 seconds of the game I was confused and was going to move on to the next game, but I am SO glad I played til the end. I LOVED IT! The writing was so descriptive and at times funny. It really immersed me into the game the way you described all the senses for each of the scenes. And then the ending was so nice and creative. Honestly one of my favorites of the jam so far, well done!
Some quiet background or ambiance music would have been cool at each of the scenes
Loved this game, and was able to beat it! I loved the idea and levels you made. needing to keep track of the RPM was a really cool mechanic, but I wish I had some sort of gear ratio to use so that I could more easily determine what the RPM would be before placing the gear. Also being able to stack the gears was super cool.
Only thing it was missing was some good concentration music
I wanted to have some sort of gear ratio mechanic in my game but I couldn't figure out an easy way to do it / I didn't have enough time. I think combining our two mechanics would be a cool game, where you have to button smash to increase the RPM, but also having different size gears to further increase/decrease the spin.
Really cool idea! I like the card mechanics to adjust the wheel while it spins!
I wish there was a menu or legend to explain what the symbols meant on the wheel, I was avoiding all the power ups at first and just going for the money. I also didn't know I could click on the green text to move to the next set of instructions.
Fun game! I was able to beat it, but it took me a bit to find the castle after getting the key lol
The boss fight was really cool, and I really liked the spinning animation. I like the level design with unlocking the barriers / enemies / things to dodge.
I think you could have made the areas where you need to spin to get past a little harder / faster, as I was able to do the whole game without getting hit once.
It was hard to guess the first word, but once I did it was so much easier with the power ups.
I think it could be easier to have longer words/a sentence to start so that there is more opportunities to get a letter, and then later on do shorter words. Either that or maybe a few more guesses before you fail.
I like the power up options you can pick from though.
That was so fun! I was able to beat it.
This is a really cool idea, I thought it was a little too easy at the first level, but by the third it was a good amount of thinking and spinning. I could see it getting super complicated with future levels.
I was even able to do a trick shot by spinning the track right when a train was leaving to send it off at an angle directly to it's shed
Some things to add / thoughts:
The text countdown spun with the train (which I found funny but should probably stay right side up)
The choo choo sound got a little repetitive, so either adding another sound or changing the pitch randomly could help
There should probably be a penalty if the train hits another train or goes outside the map
Fun game and I was able to beat it!
I really like the art style and animation of everything.
There were a few times where I could not see the next safe platform to jump to and I had to guess/die once in order to figure out where to go.
I liked the transition animation, but I wish the sound effect for that was a little quieter, or the pitch would change so it wasn't the same every time.
The custom death messages were cool, and when I first died I did an audible gasp because I wasn't expecting it haha
I wish there was more of a spin mechanism, instead of it just spinning to jump. Like maybe you have to spin in the air to make sure you land in the correct orientation to land safely?
Thank you for the feedback! Oh that is good to know about the scaling. It was my first time using itch so I didn't really know what I was doing haha
(spoilers for level 3)
you have to spin everything really fast BEFORE placing the last wheel with the bouncy platform. This will make it so that the wheel has top spin right away