Thank you! And about the performance, I’d blame myself too as I could have done a better job with optimization. We noticed possible performance issues right at the end, and I should have tested on a lower-spec machine. We might patch it to run better after the game jam.
Rotako Games
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Interesting game!
I also have thought of making card game where you play with/against three other NPCs. Card games can be tricky to develop quickly during jams, what do you think?
The game would benefit from clearer UI. For example P2 to P3 is confusing when you don’t see the player names, also the font “ATTACK” can be read “ATTACH”, so I wasn’t sure am I attaching the card for some combo or attacking.
I like that you created a top-down shooter! I would have preferred it to be harder as at first I dodged the ghost enemies, but then I just collected them.
I trusted my cursor, and the character shoots perfectly to the cursor point, so my brain just ignored the laser sight completely. I would suggest trying to disable the laser sight and seeing if inaccurate bullets work better than the laser.

Twisted Tides is an on-rails sea monster shooter where you sail between islands, fight sea monsters, and upgrade your ship to take on the Kraken. 🐙
Just pushed a small quality update (v1.0.3): tentacle monsters now chase you, treasure chests have a collect effect, and starting islands are a bit easier.
🎮 Play here: https://roopekorpela.itch.io/twisted-tides
Would love some players and feedback. Thanks! 🏴☠️
Thank you for the nice comment, Shogun! I shared it with our team. I’m really glad you enjoyed the game. Also happy you liked the Jolly Roger skill tree, that was kind of a random idea and I wasn’t sure if I should do it like that, but I decided to go with it. 😄
And thanks a lot for reporting the bugs as well. We’ll fix those when we find time and energy to do an update for the game.
One of the best games of this jam (if not the best). I’m amazed at how well everything works together, the audio, art, and gameplay. 5/5
I didn’t manage to reach the end yet. I ran out of bullets against two monsters. I think I used my bullets and saved, and then I couldn’t find more ammo. I’ll try to finish the game the next time I play.
I’m going to follow you guys, you clearly know what you’re doing. Keep up the good work 💪
NICE! I really enjoyed this one. The music is so good! Who made the song? I tried to look for the composer but couldn’t find it. Maybe you could add each person’s role in the credits?
I liked the dissolve effect when an enemy is killed. And I was pleasantly surprised that there were upgrades when I finally found the stairs!
Great job guys!💪🏼
I liked the typewriter effect with the symbols. The audio was pleasant and the visuals looked good overall.
I did have some trouble figuring out how to play though. The enemies didn’t seem to do anything, and I couldn’t figure out how to get the hexagons. I did place exactors on the rocks, but I’m not sure what that does.
I think it’s cool, and it feels like it just needed a bit more time. I hope you guys can do a small update after the jam to to make it more playable!
Character art is great and it looks clean in both the gameplay and the menu. I liked the music as well.
To my taste, the gameplay felt a bit simple since I was mostly matching patterns. I am not sure how it could be expanded, but maybe it could ask a little more from the player in recognizing the situation at hand.
Just sharing some thoughts. I think it is an excellent entry. Well done!
Thank you! I agree, Zikk, our voice and SFX guy, did a great job once again on this game. I also agree that there are still places where more SFX could be added.
I am not completely sure that more voice lines would always make it better. I think the four custom upgrade SFX work really well, and for a game jam it might have been too much to also ask Zikk to create separate voice lines for upgrades. That said, I hear you. The voice lines are great, so there are definitely places where adding more of them could enhance certain actions and moments.
I am really glad you had fun playing!






Fixed!