So any game with distracted driving is a big plus for me. I couldn't really see the obstacles on the road. I really love the simple driving design. It's enough to keep your attention, but not like a whole thing. You did a nice job with the environment.
Studio NO.4
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I tried to give some feedback on QOL problems I had. I feel like if you fixed that i would enjoy the game alot more.
Check out my team's game /jam/brackeys-16/rate/4952355
E to advance dialog was not expected. I jumped straight into the game, wondering why I can't get past the first frame. I would add left-click or Enter. There were a number of times when I didn't know what I could or couldn't interact with. Something that highlights would help a lot. I love the idea of actions taking time, so if you don't follow a hunch and try to do the classic video game "talk to everyone" thing, you could lose.
/jam/brackeys-16/rate/4952355
I like how fast-paced your game is. Wish it had some coyote time.
/jam/brackeys-16/rate/4952355
I played your game and beat it. I thought the gameplay was super unique. Love your art.
I worked on /jam/brackeys-16/rate/4952355
I never used Blender until this game jam. I ended up doing all the rigging and animation for the team. I also did a little bit of modeling. I gotta say I love Blender. This game jam was a trial by fire for me.
I think it went really well. I feel like we ended up with a playable game. I can't believe how much we got done in 1 week./jam/brackeys-16/rate/4952355
Its lethal company with mimics and crossbows
