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A jam submission

Body Count DownView game page

21 floors from the ground. Turn-based combo brawl, all the way down.
Submitted by GameBarrel, PeppaWritesCode — 20 hours, 50 minutes before the deadline
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Body Count Down's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4044.2614.261
Enjoyment#4334.0004.000
Audio#9853.5803.580
Artwork#10544.0004.000
Narrative#14183.2733.273

Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a ninja falling through a pagoda, counting down the floors as you crash through them. Meanwhile your Sensei has told you to keep your bodycount down. You will definitely be counting bodies down.

(Optional) Please credit all assets you've used
Credits:

GameBarrel - Game Design, Programming
Discord: legonzo
https://gamebarrel.itch.io/

PeppaNL - Game Design, Programming , Art Assets
Discord: Peppa.chan
https://peppawritescode.itch.io/

nbe1233 - Art
https://nbe1233.itch.io/

blupetersilie - Art
https://blupetersilie.itch.io/

Assets:
Soundtrack: Shamisen - Wabi Sabi by Nuclearmetal
Taiko drums - Tribal Taiko Percussion Drums Logo by liosound
Cutscene painting: Nagoya Castle by Hiroaki Takahashi (also known as Takahashi Shotei)
Brushes: Sumi Strokes Photoshop Brushes by Denny Tang
SoundSnap

(Optional) What would you like to be called if GMTK features your game?
A new, small studio called "Game Barrel"

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Comments

Viewing comments 60 to 41 of 65 · Next page · Previous page · First page · Last page
Submitted(+2)

Very cool game, strategizing turns felt really good and I enjoyed the fun upgrades. Could definitely see this being expanded into a a full game!

Submitted(+2)

Fun little game! I love the idea of having to essentially complete "efficient battles." Having the round countdown motivated my strategies without making things too stressful. Good concept and execution

Submitted(+2)

The premise of this is pretty sick. I loved the character art a lot. 

Submitted(+2)

This is my personal favorite so far. It's so simple in loop but so deep in choices. Love how it really lets you puzzle your turns out. Music and art on point. Great work!

Submitted(+2)

Really, really cool game. Loved it.

The combo system, the variety of enemy, the idea. Everything was great.

The only downsize, if we must pick one, is that other spell available in the shop were just for "funzy", as you can finish the game pretty easily with just maximizing Ki, and using the basic spell.

A really cool game nonetheless.

Keep the good work !

Developer

Fair! a good feedback, but we've playtested it with an "average crowd" and some of them didn't get past the 3rd round. We didn't want to make the game too difficult. Thank you for playing our game!

Submitted(+2)

The polish of this game is insane! The gameplay is also really engaging and satisfying when you plan out the combo chains. 

Submitted(+2)

Very fun puzzle game, I could definitely see a full version of this but this already had a lot it's impressive for 4 days ! Congrats

Submitted (1 edit) (+2)

This is so polished and just perfect all around. Very creative gameplay, a lot of room for strategizing. The art is also great.

For me, this is the example of a full-mark jam game!

Submitted(+2)

Really solid game, always love a game with a good tutorial, and really creative use of the theme.

Submitted(+2)

A very cool game !!! I love it so much!!!!!!!!!!!!

Submitted(+2)

This is really really well put together, wow! The core gameplay loop is super tight and addicting, the shops are a neat addition, and I really enjoyed putting builds and ideas together and trying out all the options. Amazing work!

Submitted(+2)

Well polished. I had lots of fun picking the different combos and trying to survive! Great job!

Submitted(+2)

Fantastic game! I love the concept and the execution! I would love to see a full version of this game!

Submitted(+2)

Love the game! Got stuck in playing it - I like the strategy and the art and sound!

Submitted(+2)

Great atmosphere and design. Well done!

Submitted(+2)

So addicting!! Amazing concept and well balanced/thorough gameplay loop, unbelievable you managed to pull this off within the time limit :D

Submitted(+2)

Damn this is exactly the first idea that came to mind when we started brainstorming the first night and we were certain it wasn’t possible to pull out this type of game in 4 days. But you did it and it is so good ! Loved the preview elements that really helps setting up your game plan, great work !

Submitted(+2)

thats some deep gameplay and a lot of polish!! crazy in 4 days! i love the pacing and the how to play you introduce, thats really hard to do and the ui is really well made. Kudos to this team of the amount of quality here!Great job!!

Submitted(+2)

The visuals and gameplay don't feel like a game jam project at all. They feel more like a professional game.

Submitted(+2)

Oh wow this art and polish is amazing! It's so satisfying! Amazing Job Guys!

Viewing comments 60 to 41 of 65 · Next page · Previous page · First page · Last page