Remember to stay hydrated and take breaks!
Feel free to share your excitement about your projects so long as you're not giving away the whole game idea!
I'm personally really stoked! I might even finish the majority of the gameplay loop today! Assuming I'm not unlucky atleast
No, I didn't start working on art or sound. And yes, the gameplay loop has taken me 3 days so far lol
Will likely have to add the element for the theme either tonight or tomorrow
I got unlucky ;-;
Got half of what I needed to do today done and then got stuck for hours fixing a game breaking bug that seems to have been caused by Godot sometimes renaming things when nodes are reparented
But hey, I got a shop mechanic working, added new items, added a new functional type of item class, added train stations that the train automatically stops at every x amount of units, and now I just gotta give the train stations their functional purpose, which includes NPCs, which means I can finally start adding in the theme and half of the main gameplay, at day 4...
Nope! :'). A lot of people, including myself, spend several hours every day of the week. No strategy is better, but I personally like the challenge of making a larger game that takes more time. I also like to be productive, and I work very well under pressure. My game jam games are always quite ambitious, but I think it's well worth it! That's just me though.