This is a pretty cool version of Liar's Dice, and I like the idea of having fewer dice as you lose lives. In that sense it almost reminds me of the board/card game Skull. The game is super polished, and there isn't much feedback to give. It's simple and clean, and really solid.
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How does the game fit the theme?
It's a game about bluffing and catching a lie.
What code and assets did you not make from scratch during the jam (if any)?
Character portraits.
How many people worked on the game?1
Comments
Really fun once the betting clicked! I especially liked that the different opponents actually feel a bit different to play against instead of just being difficulty settings.
Also really nice presentation, especially for a jam game. Nice work! 🐞
Very chill, very relaxing and decently smart AI. This is an amazing implementation of a very simple idea and it feels cozy. It's hard to find something to improve upon, you have a good amount of feeback in your UI and a very cohesive style, but I guess you could lean into the UI feedback even more. Text that moves in with your character for example, or more stylized text boxes. Maybe some more character personality? Make them more characters rather than difficulty levels. There really isn't much to imropove on, this is fantastic.
Really clever game idea! Took me a second to understand it, but once I did it was really fun. The art was great as well and everything in the game from the art to the ui was very cohesive. Also bonus point for adding accessibility settings like simpler font option and sfx and music volume levels! Stuff I should have done in my game but didn't get too haha
took me a minute to grasp the exact rules but once it clicked I had a blast playing against the AI
having multiple AI personalities implemented for a jam is super impressive and the art gives it a really cozy tabletop feel, well done!
Clever take on the theme and very well implemented. Nothing revolutionary but what's that's expected when adapting board games.
The presentation is clear and readable but I was a bit confused by your wording in the rules. It mentions that you're betting on a shape existing "in both hands" and that does not seem to be the case for the AI bets. I think having a concrete exemple would make this a lot easier to grasp.
This also allowed me to discover that I suck even more at liar's dice when playing against an AI. Good to know.
Solid entry, nice job.
Thank you so much for playing, I will try to clear the doubt. So the thing with betting is if You bet 3 x circle, that means you believe that minimum 3 circles are there on the board (both your and npc's hands combined, which is 10 shapes at the beginning and goes down as game goes on).
If npc bets 4 squares let's say, that means no. Believes there are atleast 4 squares on board. If you don't believe so then you can call liar. Then the shapes are revealed and if npc's bet is true, means there are actually 4 squares on the board then you lose, if not then you win the round.
Hope that makes it clear. <3
Nice art and UI. Good sounds. The rule does confuse me when we are betting different shapes. Like 3 square vs 1 pentagon -> 4 square vs 1 pentagon -> 4 square vs 2 pentagon.
Thanks for playing. So the rule with shpaes is that higher number corner means higher value shape (this value only matter when betting). for example if npc bets 4 squares and you can't bet 5 sqaure, you can go to a higher value shape that is pentagon and bet 1 pentagon. anything square or below you will have to bet 5 numbers, but if you select higher value shape you can bet in lower numbers. Hope this makes it clear. <3
Nice and cozy version of the classic Liar’s Dice, but I would like to see some kind of twist on the basic formula. I am impressed that you managed to implement three different AIs. Good job!
Heaps of fun! Enjoyed getting a good hand that you knew you could do a good bluff with!
There seems to be a bug with raising the bet or something, I couldn't quite figure that part out. But it was a fun game
Quite a unique game for the jam. At first I it was a bit confusing on why I kept losing but later I understood my mistake and managed to beat all of the NPCs. The artstyle has its own cool vibe to the game. Good job on the game!
thats a nice game very enjoyable.
It took me a run to understand but once I got it I got hooked and went for a few runs.
Great job!
What an impressive game. At first it is a bit overwhelming, but when you get the hang on it, it is really fun! I like this kind of strategical thinking. Also the game is very polished and the UI and character art is amazing. Very good job!
Interesting game, though a bit confusing. For example, there was a moment when an opponent said 2 circles, there were in fact 4, called him a liar, but somehow I was the one who lost a shape. I thought you have to say the exact amount of shapes, or maybe I misunderstood the rules.
This was fun! However, I don't think I really understand how losing a shape works. When you bet a number of shapes, are you guessing how many of that shape there are total between the two players, or if both players have at least that number of that shape? Other than that, I really liked the art style and I think the music fit too :D
Thank you for playing, I'm glad you enjoyed it. so the thing about losing a shape is If player call opponent liar and opponent's bet is true then player will lose a shape and if opponent calls you liar and if your bet is right then opponent will lose a shape and vice versa. hope you will get it now. it's written in game How to play as well.
Thanks again. <3
This is such a cool game, I immediately recognized on discord the inspiration from pirates of the caribean game. I found Rex to be quite easy to beat. If you have something more than normal, you can just tell your count and he will think it's a bluff. A tad bit hard if you have all shapes, but enemy have 2 shapes. Then you have to say a shape x 3, but it's reeeeeeally rigged at that point. But I guess it gives some way of comeback mechanism.








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