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QU0-TA: Cyberpunk Bounty Desk Action's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #50 | 3.901 | 3.901 |
| Visuals | #131 | 4.272 | 4.272 |
| Overall | #372 | 3.442 | 3.442 |
| Innovation | #505 | 3.185 | 3.185 |
| Gameplay | #620 | 3.049 | 3.049 |
| Theme | #791 | 3.222 | 3.222 |
| Enjoyment | #801 | 3.025 | 3.025 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You work for The System, can you truly trust it?
What code and assets did you not make from scratch during the jam (if any)?
Only a few tracks
How many people worked on the game?7
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Comments
Really cool game. Loved the voice acting and the polished feel of the whole experience. Amazing job!
thank you!
Really impressive entry. The cyberpunk UI and overall aesthetic look fantastic, and the voice acting adds a ton of personality. Concept of managing the desk and assigning people feels solid and surprisingly complete for a jam game. Only small things I’d tweak are adding a skip option for dialogue/tutorials and maybe some subtitles, since the VO can get a bit hard to catch with the music. Still one of the most polished games I’ve played in the jam. Great work!
Thank you!
I did 4 playthroughs and got 3/4 endings. The game is nice, the design, voice acting and writing were superb and I like reading up the files of each characters and deciding who to send. The only thing that bothers me is the gameplay even though I liked the idea. In the game all the characters starts with 45% rate of success which you can increase by using ram on a character but the success rate improvement is still based on the characters for the job. Now heres why the gameplay bothers me, theres not enough rams for all the jobs which is fine if all the characters don't start out with 45% success rate without the usage of ram. Base success rate (without RAM usage) I think should be different for certain job based on the occupation.
Otherwise I think the game was very cool :), and I understand it is a gamejam which is why I thought having the minigame, voice acting and cool ui done in such short time very impressive.
Also I tried a playthrough where I passed all the characters, still got Master rank. And I waited out the whole 2 minutes for all the hunting minigame in a playthrough (the game just treats the hunt as never happening in the summary screen.). Minor nitpick: I was hoping error message appears if you put wrong password on the sign in page.
100% worth a try!
Totally agree with the feedback, thank you!
Omg. Voice acting, UI, gameplay everything was awesome. Also, I was also playing Cyberpunk in these few weeks to steam off so when I saw Arasaka name it made me "Wait a minute..". Really preem work choom!
By the way, it might be better to add subtitles since sometimes voice acting couldn't be heard clearly with the music.
i will add subtitles after the jam! thanks!
So much aura! Def reminds me of ghost in the shell!
Excellent game! Full Marks!
(Our game is still in need of a few ratings so if you could take the time that would be appreciated <3)
thank you! rated you as well!
Everything about this game is fantastic! I love the audio, visuals, the narrative. It would've been nice to have a mute button/text tutorial, but I also totally understand the intention of having a more aggravating character when you're trying to focus lol (Fin: 55% 💪Highest: 60%)
thank you :)
Wow, I love the UI! That cyberpunk vibe is beautiful, you nailed it. Really well done!
thank you!
Very cool game! Great job!
thanks!
I was really impressed with this one! The cyberpunk UI looks great, the voice acting really adds a lot, and the whole fixer/desk-job concept feels surprisingly complete for a jam game. I also liked how the shooting minigame breaks up the main gameplay without feeling out of place, a really nice touch. Everything feels very cohesive and well thought out, especially the atmosphere and presentation. Best game I've played so far in this jam. Awesome job, congratulations!
thank you very much!
The Cyberpunk/Ghost in the Shell aesthetic, sleek terminal UI, fixer-desk drag-and-drop gameplay, and live voice acting make this entry look and sound like a commercial Steam demo! Pulling off that level of narrative polish, artwork, and atmosphere in a short jam deadline is incredible.
A few QoL and tutorial polish recommendations for your post-jam updates:
- Tutorial & Dialogue Skip: Adding a skip button for dialogues and tutorials will make replaying or jumping straight into the core loop much faster.
- Subtitles & Audio Repetition: Add subtitles for the voiceover and tone down how often failure audio cues repeat (like "You need some help") so players don't get frustrated while figuring out mechanics.
- Tutorial Onboarding: Add subtle drag-and-drop visual indicators or text prompts to make profile-to-gig assignments clearer from second one.
Top-tier presentation and aesthetic! If you get a chance, I'd really appreciate your thoughts on my solo jam project as well: /jam/brackeys-16/rate/4953523
Thank you so much! i will add and fix these things after the jam :)
perfect, I'm going to follow you to be aware of your progress, I would like you to also follow me since as soon as the jam ends I will release an exponential remaster of my game
Nice art and visuals. I like the voice acting a lot, buut I wish I could skip so bad!!
I had to reload game and wait through the tutorial again...
I will add that option after the jam :)
LOVE the theming and the Cyberpunk 2077 inspiration! It's amazing what your team accomplished in such a short period! I kind of wish there was a way to skip the dialogue, but my team's submission suffers from a similar issue!
thank you!
Really cool presentation. Loved the sleek UI, the character portrait and the voice acting..!!! The concept is really good with near perfect execution. Probably the most polished game in the jam lol.
Check out my game as well if you want another cyberpunk game :p
thanks! i will!
Was this character design inspired a little by the characters from the anime Ghost in the Shell? Nice voiceacting
Was this character design inspired a little by the characters from the anime Ghost in the Shell? Nice voiceacting
maybe ;)
nice concept, very unusual, art is fantastic, very strong project!
and ui, mammamia
thank you xd
Love the concept
thank you :)
This game looks very cool and has some really great audio, including voice acting. But I was very confused about the gameplay and the frequency of “You need some help” voice line got very annoying in the end even though the actual voice line/acting was good. There were a few UX aspects of the interface that left me quite confused about the strategy in the game.
But again, the game looks really cool.
Play-through with more feedback:
holy 30 minutes review! i will go over it! thanks!
Super clean ui and art, definitely one of my favourites in the whole jam. Dialog does feel like it drags at times though but the presentation makes it worth it !!
noted, thank you :)
The game was really polished and well-made. I genuinely enjoyed playing it. Great job!
thanks!