Play game
A Shepherd's Debt's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
In the story you are given choices on whom to trust and the only way of surviving is trusting no one, 3 different endings and one where you live.
What code and assets did you not make from scratch during the jam (if any)?
The player art was downloaded from itch.
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.


Comments
A great short story, I was waiting for a screamer the whole time.
As constructive criticism, try to remove the em dashes (—) when using AI to help with the writing!
The start menu was a bit buggy aswell.
Overall it was engaging and fits very well to the theme. Keep it up!
· Umbra ·
Yeah I will keep note of that. The issue was that my original dialogues were getting way too long and I thought people would get bored going through all of it, so I asked it to shorten it for me.
Cool idea with immersive atomsphere. You might wanna fix the faster diagonal movement with normalizing the vector :) Also, I don't see why would you want it that much zoomed out, I can barely see the character and his animations. Nevertheless, great job !
Very nice story, sticks to the theme well. The jump scare got me good. The music seemed to restart every time I would click to the next chatbox.
collisions a bit problematic for this i think, but it has a nc story, audio a bit loud though
very interesting story, nice visual and sfx, strangew character movement (response a to long for me) and after girl dissapear I tried to go with otgher path trhere was no blockers only path but character cannot go, but this game when will be polished I would say very good, dark cementary and fog great
The story and atmosphere were interesting, but the music was too loud and the collisions of the tiles in the game were a little bit weird but it did make me want to see all of the endings and I liked it!
This game looks really nice, you did a very good job of creating the atmosphere!
I loved the aesthetics and art style. I also liked the story and it would fit perfectly for a halloween night! I had and issue where in full screen the letters where cutting of and some of the areas in the graveyard where a little clunky in terms of colliders. Overall a good submission!
Very ambitious game with a surprisingly immersive atmosphere. I especially like the fog effects. I was confused at times about where I could or couldn’t go, but overall, good job!
The visuals of the graveyard are a little funky, some areas that seem large enough to go through are not, while smaller ones are. This aside though, I liked the art for the statue! I even got to see it close up.
Yeah, since I’m not very good at pixel art, I had a hard time getting everything to fit the scale I wanted. That’s why I had to put barriers in some places where the walls would look weird if I stretched them.
Cool game, I like how the sound effects add to the spooky atmosphere.
I like the atmosphere of the game. Unfortunately, I couldn't finish cuz I couldn't find out where to go next after the ghosts' dialogue. I might just be bad at the game but I'd say add hints or smth. Also, the movement and collision boxes are a little finicky.
Yeah I will do so but try going from behind the graveyard but I will make it more noticeable next time.
Also you should add a dialogue animation(like in my game or in a game like undertale). Also, it really wasn't obvious to go around also because theres collision boxes around the place so I thought you weren't supposed to go there and those were the bounds of the map.
Sure I will keep working on those after the jam.
Cool concept 3 different endings is crazy! Nice work!
Very nice game!
Very nice game! Great spooky atmosphere.
Nice game and cool take on the theme. I really loved the art stile and atmosphere. What I would suggest you is to make fog disappear near main character so player could see character and close surroundings easier. Also every time player release movement controls the character switches back to default north direction I would change that. Some invisible walls were unnecessary imo. Overally a nice game to be made by a solo dev. Well done!
The story and the atmosphere are very good. I like this feeling.
The theme Trust no one was really well integrated like literally you could trust no one not the girl, the villager nothing.
I really liked the game
I liked the atmosphere and the concept of trusting nobody is well utilized.
I would recommend a couple of different tiles to add more variety to the floor and randomize steps sounds so it not that repetitive.
I got more than one ending and I would say this is the game they make a lore video on