The narrative in this was so great! I love the dithering sooo much
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How does the game fit the theme?
This Game is based around a seemingly normal date which couldn't POSSIBLY go wrong...
... Or could it?
And also...
... Why does she seem so jittery in this weather?
What code and assets did you not make from scratch during the jam (if any)?
Got some help from a few peeps on discord for some code like tweens and such.
Music and SFX was taken entirely from https://pixabay.com/
Assets like the character models, house models, pizza model, and small props were taken from free / resources.
How many people worked on the game?1
Comments
oh this was WILD. Really liked the visuals and the narrative, it specially close home to me because I used to struggle a lot with social anxiety, and that thing of making up monsters and running away from everything is sooo real. I hope you need don't deal with that, and if you, know that things get better!
Besides what other people have said, II'd also shorten the transition screen's time by half. Also, I don't know if it was purposeful to make the dinner tables so big (and make us feel small), but if it was not, it's good practice to keep a scale checker the size of your player in every 3D project you make.
Congrats!
Love the critique!! Yeahh, the scale was something I had fight with quite a bit and just settle w what worked best. And the transition scene is as long because I thought it'd play into the atmosphere and mysteriousness, guess it just became a bit of a slag tho.
Also thanks for checking in!! But thankfully I'm NOT suffering from any severe conditions, it's just I somehow know how to present stories in a decent manner ; P
I like this style of games, its my favorite, and u nailed it, also the the theme with the way u interpreted it... cool stuff
*don't read this if you haven't played the game, and go play it. it's short and cool*
visuals and audio are amazing. that dithering effect was on point. a very polished game, overall. i enjoyed it, well done!
the atmosphere you built is probably what i liked the most about it, along with the very interesting depiction of mental illness.
Really liked the PS1-style visuals, and the gameplay was fun too. I was honestly waiting for a jumpscare the whole time lol.
Loved the game, just the audio might be waaaay too loud, especially the cellphone one, but the story and visuals are top notch
This game had tons of atmosphere! please add a volume slider.
I think you went too hard on the theme, I have existential crisis now 😅 Seriously, i'm not sure what happened, other than that, the graphics were really cool; though it would become black sometimes; and the message bubble being empty on the phone or the phone not scrolling automatically when receiving a new message. Overall great submission!
Glad you enjoyed my work!! Although I would be really grateful if you removed the spoiler for others :P
Yeahh, the black screen is just used as a transition screen.
The Phone UI scroll was just something I couldn't get working properly, just had to settle for that in the short jam time. That along w a few small bugs are just the things I couldn't figure the fix for
Amazing experience! I loved the twist, made my mind trippy xd! Congrats on getting this out! I had to lower down my browser volume though, but other than that the story is very engaging!






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