Nice platformer. Loved the art, story, and use of the theme. If I were to fix anything, there'd be two things that could be improved. Some platformers didn't "stick out" as platforms enough at first. The other thing is if I die and respawn, the dog agent should probably just not pop up chatting again, felt a little unnecessary. But yeah, great job! It's a good game for sure.
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Zero Trust's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #34 | 3.905 | 3.905 |
| Overall | #70 | 3.825 | 3.825 |
| Theme | #70 | 4.190 | 4.190 |
| Enjoyment | #90 | 3.905 | 3.905 |
| Audio | #139 | 3.667 | 3.667 |
| Visuals | #262 | 4.000 | 4.000 |
| Innovation | #404 | 3.286 | 3.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are an operator on a mission supported by two handler's feeding you intel... but one of them is a liar. You cannot distinguish which one is which. Who do you trust with your life?
What code and assets did you not make from scratch during the jam (if any)?
A handful of sprites and game icons are from Kenney assets.
None of the sound effects were made from scratch.
Everything is cc0/royalty free for commercial use.
How many people worked on the game?3





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