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How does the game fit the theme?
In this game you can't just trust the guests but you have to compare the data with their apperence and their id to confirm they are not an anomaly.
What code and assets did you not make from scratch during the jam (if any)?
Monogram by datagoblin
How many people worked on the game?1
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Comments
It was a fun game, I was engaged through the end. An the jump scare was a nice touch.
Awesome job especially for a solo dev. I like your pixel art and the jump scare got me. Maybe an indicator for when you let an anomaly through? Other than that, great work.
Good job on this game! I liked the jump scare! The only criticism I have is that there isn't any immediate feedback if I made the right decision to let someone in/turn them away, so it was hard to tell if I was doing it right.
checking IDs at the hotel desk and pressing that red button on an anomaly hit different once the jumpscare kicked in. simple loop but the tension holds up, and solid for a jam game. good stuff
It's realy nice job for a single developer. I'm sure this could be expanded in the future.
the game loop was simple but very enjoyable
Thank you for the feedback :)
First off, the game felt a bit simple. But putting everything else aside... the fact that you expected me to let that guy in? That’s where you crossed the line for me haha!
I just started playing FNAF Help Wanted and thought it would be cool to put Freddy and Golden Freddy in my game .Thanks for playing :)
Cute papers please-like with some fun references!
Cool game! It flows well, is easy to understand, and the visuals/sfx are well done!
Thank you for playing and I am happy you enjoyed:)
A very chill and good game. Like they say simple is the best
Thank you for the feedback
Your game definitely has its own identity, and I really liked how consistent all the pixel art assets are with each other. Everything works well technically too.
My main criticism would be the gameplay loop. It only takes a few seconds and then repeats throughout the game, with only two possible outcomes. There also doesn't seem to be much of a reward or punishment system to keep me engaged and wanting to continue.
I hope this doesn't come across as overly critical — I always appreciate honest feedback on my own work because it helps me improve, so I wanted to share my honest thoughts!
Thank you for the honest feedback and no ,it is not to critical. I also agree with you but it is my second game and I didn't have much time but maybe I will work on it in the future . I would test your game but I am only playing web games Really sorry for that :(
has a distinct eeire vibe to it ,really fun especially the arcade mode ;)
Thanks I also tried your game :)
Really cool visuals. For the gameplay, I like searching for the differences during 3 day I would say. After I missed some feedback on what I was doing to enjoy. Think you may add feedback at the end of each day about anomaly entered
There is Anomalys let in I think that is meant with that ,so how many anomalys entered
But only at the end of the game, not each day? Or I missed the info
Oh no ,I just got it .Yes you are right just at the end there is a report. If I work on the game in the future maybe I add it but it is a great idea and thanks for playing :)
Jumped out of my chair…
Awesome game!
Thanks for the positive comment :)
Just like in "Papers, Please" - really cool! It's awesome that you managed to create two modes! Great job!
Enjoyable game! Reminds me of papers please!
The inspiration was Thats not my Neighbour .I didn't know about papers please until I started making the game.
Nice little Papers, Please-like. When I first saw iShowSlow I cracked up 😂
I'd love to have more things to check before letting people through, if you plan to do any updates after the jam!
Maybe in the future I will work on the game and try to make it a bit more unique but first I want to see how it does in the Game Jam
Holy hell the audio scared me. I like the art the game is cute. The originality suffers a lil for sure as its a carbon copy of papers please but overall well executed.
Yes I wanted to build in a little jumpscare to make it a bit more exciting
I like the game, it's a basic Papers, Please. I think if we also checked names and dates it'd be more fun, and maybe some appearance differences with just a few pixels. I was really scared when I lost for the first time.
Thanks for the feedback,maybe I will add some things in the future
Great Job! Not much to provide feedback on as it's very well made. If you can figure out a good way to make all the art the same pixel resolution you have to let me know because that's something I struggle with and I think it would make your game feel a lot more cohesive. But you've got all the extras like a menu, good, art, music, and an end screen so it feels good. Bad things happen if you press the red button too many times. :(
Hello Misky thanks for the comment , I just started with game devolpment so I haven't really figured out how to make the art pixel resolution the same .I also thought of adding an button-blocker after it is pressed but I didn't really have the time ,maybe in the future .I also wanted to tell you that I find your game really fits the game jam well :)
I also saw this video (
)The Youtuber talks about mixing different pixel sizes , the problem and solution. I hope this helps you :)