Cool concept. It is too easy to get trapped without a way to climb up the blocks as they stack, which feels like a soft lock of the game.
Play game
Don't Trust The Blocks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #161 | 3.609 | 3.609 |
| Enjoyment | #575 | 3.261 | 3.261 |
| Overall | #625 | 3.167 | 3.167 |
| Audio | #680 | 3.000 | 3.000 |
| Gameplay | #704 | 2.957 | 2.957 |
| Visuals | #882 | 3.130 | 3.130 |
| Theme | #942 | 3.043 | 3.043 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player needs the blocks to win the game but the blocks can't be trusted. Some blocks will explode looking only a little different from regular blocks. This creates the tension that comes from not being able to trust something you rely on.
What code and assets did you not make from scratch during the jam (if any)?
All of the audio was found free to use on Pixabay. All code and art was made by the team. No gen AI was used.
How many people worked on the game?2


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