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How does the game fit the theme?
This is a game about keeping the late night pawn shop dealing with hustlers and street rats, so you literally can trust no one to survive
What code and assets did you not make from scratch during the jam (if any)?
- Music by LudoLoon Studio : https://ludoloonstudio.itch.io/techno-purgatory
- Character models by Elbolilloduro : https://elbolilloduro.itch.io/characters-psx
- Bottle asset by Stay Retro : https://stay-retro.itch.io/psx-ps1-alcohol-bottles-low-poly-asset-pack
How many people worked on the game?1
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Comments
That was cool! I had a similar idea with pawn shop, but couldn't push it further than just reskin "papers please". Really glad someone can realize that idea so cool!
5/5 audio, visual, and vibes
I think all I bought was fake :'(
This was a fun game.
I loved the PSX look. Retro grading with these fast paced games is really getting popular recently. I also used the same PSX characters btw, that guy is a lifesaver. Pawnshop + PSX, really cool combo. I wish to see more lore, maybe traps to get me into more debt. Well done!
Thanks for playing and for suggestiongs!
Love the storytelling and the noir atmosphere in the game, very fun gameplay loop! The amount of polish in this is very impressive for a 7 day game jam, solid work overall.
Thank you for playing and for the kind feedback!
Downloaded and played. Super enjoyed this one. Maybe a little intro scene about people not trusting low genuity items would help.
Thank you very much for taking the effort to check the game out, besides your early issues with the web build! Happy you have not been disappointed!
Yep, lore is kinda completely missing here, need to work on that in a post jam version.
I was wondering why this game was the most popular until I played it. My most enjoyable game in this jam so far. I would buy it post jam if it will be developed more in variety of gameplay mechanisms.
Thank you very much for such a great feedback!
the vibe, artwork, and audio are all pretty nice, and the gameplay loop is clear and easy.
if you continue working on this, i'd play again. I think it'd be nice to have a little more choices or strategy. Also being able to see the basis (price paid) for the stock would be handy, just to see how much profit is landing per item (I forget how much I paid for each item when the opportunity to sell comes).
Thank you for playing and for the detailed feedback! Maybe I will work on a post jam version later!
You actually can see the price for which you bought the item, it is on TV, along with other stats, but it turned out placing important was not the best idea from the UX perspective.
One of the best games from what I have played, actually have some game play loop. Visuals are interesting, maybe small tutorial would help, but I guess it is just my problem, that I haven't read the About info. XD