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How does the game fit the theme?
No one in the game is as they seem. All have secrets. Game forces you to get scared of some and trust tohers. But you should trust no one.
What code and assets did you not make from scratch during the jam (if any)?
Musics. 4-5 assets are from blendkit. I made everything else in Blender. Game description links the necesary ones.
UI is from Kenney.nl
How many people worked on the game?1
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Comments
Liked the atmosphere, in my opinion the visuals are te strongest point of the game. Amazing you did all of this alone, incredible job.
Thanks! Blender really helped me!
good visuals
Thanks!
Story and atmosphere were cool, wish there were some mini games or something to break it up a bit but other than it was brilliant!
Thanks! Minigames are my next goal after finishing the story.
Really cool atmosphere and visuals. The story kept me hooked and the creepy vibe works great. The gameplay is simple but it fits the style. I enjoyed it a lot.
Thanks! Glad you enjoyed it.
I liked the spooky atmosphere! I was pretty creeped out by the end. I like that the gameplay and graphics were simple, but effective. This was great!
Thank you for playing! Yeah the mechanic is just enough since it's a kind of visual novel. The atmosphere and the story was my priority.
You did manage to create an atmosphere and intriguing story :)
I would have added a trick so players can make mistakes and die/loose but maybe you didn't have time. I'm also learning solo dev, that's so much work ! And I don't know how you can learn coding AND 3d modelisation together that seems to be a lot of work :o
ps: I hated the young man so much I wanted him to be the deamon so I could bust him grrrrrr
Thank you so much. I'm really glad that you liked the enviroenmnt and atmosphere. I wanted to create branches for the story but when I try to over achieve games tend be unfinished. But is my future plan! First I'm gonna lay out the whole story, then I will seek chances to deceive the player. Trust No One is theme afterall.
I've been learning Blender for over 4 months now and learning Unity for over 2 years. I'm still terrible at coding so I put the heavyload on modeling part. It was still a lot of work :D
About Mark... He really is a problematic guy :D You may discover more about him in the future.
I hope I will discover more about Mark-the-dumbass and the story, now I want to know more. It's like playing a thriller (and also, I love narrative-driven games).
I've followed your account but I get a lot of e--mails, so feel free to write-back when/if you publish a new vorsion or ask for playtests ! I'm trying to learn solo-dev to make an income so I spend time on my computer and I think it's also a good way to learn when we're helping and supporting each other.
Your programming looked ok to me in the game and I'm impressed with your Blender skills. I don't think I could learn to do that in 4 months, so congrats !
I believe you gonna love Mark in the story :D I also followed you back, waiting to see what other projects you gonna do next! I am also improving myself as a solo dev so we really are similar in some terms. We could help each other in any way!
For the blender, it just takes practice, you know. I have now ~450~ hours on it. I learned most of my skills from Grant Abbitz, if you want to check out his youtube channel. Very great guy.
Thanks for reaching out like that again!
Bahahah we'll see about Mark :p
I'll check your projects too, thanks for the reciprocal following. Are you trying other jams in September ? I'm trying to pick one or maybe two, but I want to follow one or two tutorials about game mechanics I don't know how to code yet (I think my next goal will be to learn turn-based tactics).
Thanks for your advice on Blender ! I'm more into 2D so I think I will rather try to learn drawing and/or pixel-art (yeah I know a lot of people do that), and I also want to catch-up a bit with game-design basics.
I'd be very happy to help each other nonetheless. And if you see me in another jam ping me, I'll rate your games ! (You can also add me on Discord, I have the same username on the jam's server)
Yeah, as long as I have time I will enter other jams. /jam/gbjam-14 I will probably join this but I have no idea how to do a GB game, we'll see. Given that you want to to pixel art you may want to check it out! I also added you on Discord. Good luck in your journey!
really liked the game . the unnerving that coming from this game is immaculate . i am looking for the future updates to this game.
Thank you so much for playing! I tried really hard to create that uncanny-weird feeling. It's nice to see that people feel it. And I have already started on the devceloping the game further!
I like the kinda playstation limited color style. Gabriel should be nicer
Oh yeah, he is a terrible guy :D Thanks for the comment!
I loved the nostalgic uncanny atmosphere and the jumpscare at the end really got me haha, very cool game!
Thanks for playing! Lady gonna be even more scary in the future!
Quite fun! I really liked the visuals and atmosphere. The basement really creeped me out. Actually got a little scared a few times, also at the end! Excited to see more if you continue it. There were some small typos but nothing major, and given the amount of dialogue that's understandable. Great job!
Thanks! I'm really glad you got scared. I wrote the dialogues moslty in the night half asleep. I realized the mistakes so much later :D Thanks again.
Well done! Nice visuals and atmosphere, I am actually looking forward to play the full release in the future. I was expecting to see an actual demon but still great job!
Thank you! I was gonna include more of the storyline but to be safe I had to cut it short. Cause I also work at the same time. But don't worry, I started to model the demon already!
Will sure play it again after the post-jam updates!
Interesting story, makes you wanna keep clicking... the conversations could be a bit faster though. Still, nice idea and fun to play through.
Thank you so much for playing! I will improve the story and dialogues in time.